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Oni Pariah: различия между версиями

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'''Oni Pariah''' — юнит фракции [[:Category:Oni Clans]] в ''Eldfall Chronicles''.
[[File:Oni_Pariah_portrait.jpg|thumb|200px|Oni Pariah]]
 
'''Oni Pariah''' — юнит фракции [[:Category:Oni Clans|Oni Clans]] в ''Eldfall Chronicles''.
{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;"
| [[File:Oni_Pariah_portrait.jpg|200px|Oni Pariah]]
|-
| [[:File:Oni_Pariah.pdf|📄 '''PDF-профиль (A4)''']] <br /><small>[[:File:Oni_Pariah_A5.pdf|буклет A5]]</small>
|}


{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
| Colossal || [[Creature]] / [[Berserker]] || 40 || 1 || 3 || 5 || 16 || 10 || 8 || 8 || 8 || 17 || 4 || 8 || 18
| Gigantic || [[Creature]] / [[Berserker]] || 40 || 1 || 3 || 5 || 16 || 10 || 8 || 8 || 8 || 17 || 4 || 8 || 18
|}
|}


==Классы==
==Классы==
===[[Creature]]===
===[[Creature]]===
У Creatures нет особых способностей, связанных с их классом. Однако некоторые Quests могут содержать правила, добавляющие классу Creature особый эффект.
Creatures have no particular abilities connected to their Class. However, some Quests may have rules
that add a specific Effect to the Creature Class.


===[[Berserker]]===
===[[Berserker]]===
Раз в ход, если Berserker должен получить одну или более Wounds в результате Damage Roll(ов), он может выполнить бросок Toughness за каждую такую Wound. Успешный бросок предотвращает соответствующий урон.
Once per turn, if Berserkers would suffer one or more Wounds as a consequence of Damage Roll(s),
they may perform a T roll for every Wound they would suffer. If a roll is successful, the
corresponding damage is prevented.


==Трейты==
==Трейты==
; [[Affinity (Element)|Affinity (Profane)]] : Модель с этим трейтом может творить заклинания стихий (Profane).
; [[Affinity (Element)|Affinity (Profane)]] : A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)
; [[Demon|Demon]] : Когда эта модель наносит Wound, цель обязана выполнить бросок M. При провале раненая модель входит в состояние [[Panicked]] до конца хода. Если эта модель наносит Critical Hit, поражённая модель автоматически становится [[Panicked]] до конца хода. Attack этой модели получает модификатор +4 против модели в состоянии Panicked. Этот трейт не действует на модели с этим же трейтом.
; [[Demon|Demon]] : When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomes[[Panicked]] (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes [[Panicked]] (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.
; [[Survival (X Environment)|Survival (Difficult Environment)]] : На эту модель не действуют окружения: Difficult.
; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment.
; [[Unstoppable|Unstoppable]] : Если цель Attack меньше этой модели по размеру, Confrontation между этими моделями для этой атаки не происходит. Успешные броски Attack одной модели не блокируют броски другой.
; [[Unstoppable|Unstoppable]] : If the target of an Attack Action is smaller than this model, Confrontation among these models does not occur for that Attack Action. Successful Attack Rolls from one model do not block the other's.


==Навыки==
==Скиллы==
; [[Regeneration|Regeneration II]] : В свою Strategic Phase эта модель может восстановить 2 HP и снять состояния Bleeding, Weakened и Crippled.
; [[Regeneration|Regeneration II]] : During its Strategic phase, this model may regain 2 HP and cancel the Bleeding, Weakened and Crippled States.


==Снаряжение==
==Инвентарь==
'''Мест в снаряжении:''' 5
'''Место в инвентаре:''' 5


{| class="wikitable"
{| class="wikitable"
! Предмет !! Кол-во !! Категория !! PW !! RCH !! STK !! WGT !! Эффект
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| [[Smash and Trash]] || 1 || Weapon || T || 2 || 2 || — || [[Sweep|Sweep I]], [[Advantage|Advantage Medium, Large]]
| [[Smash and Trash]] || 1 || Weapon || T || 2 || 2 || — || [[Sweep|Sweep I]], [[Advantage|Advantage Medium, Large]]
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==Глоссарий==
==Глоссарий==
; Advantage Medium, Large : —
; Advantage (X) : Once per Activation Sequence, the model with this Trait may reroll any number of dice (once) during an Attack Action against a target with (X) characteristic (Size, Class, Trait, etc.).
; Cleave : При успешном попадании атака также поражает все модели в Base Contact с целью.
; Cleave : If a model suffers at least one Wound with this Trait, it automatically suffers another Wound.
; Crippling : При попадании цель получает состояние Crippled (SPD уполовинена, пока модель не восстановит HP).
; Crippling : If a model suffers at least one Wound with this trait, it must perform a T roll. A failed roll causes the model to become [[Crippled]] (State).
; Knockback 1 : При попадании цель отталкивается прямо от атакующего на 1 дюйм.
; Knockback (X) : A model Hit with this Trait is moved from the point where its Movement ended during the Movement step. It is moved for X inches away from the attacker at the end of the Resolution step (exact direction is the attacker's choosing). This Trait does not affect models two or more Sizes larger than the attacker.
; Knockdown : При попадании цель сбивается с ног и получает состояние Crouched.
; Knockdown : A model that suffers a Hit with this Trait becomes [[Crouched]] (State). This trait does not affect models two or more Sizes larger than the attacker.
; Sweep I : Атака поражает все модели в пределах досягаемости в дуге 180° (уровень I).
; Panicked : On a failed Intellect roll, the enemy model must also perform Walk towards the user for its entire Speed
; Sweep II : Атака поражает все модели в пределах досягаемости в дуге 360° (уровень II).
value (if able) at the end of the Activation Sequence.
 
If it starts its turn Engaged it will declare Idle and Dodge. If the Movement of the model in this State would end past the edge of the field, the model is removed from play and counts as a loss.
 
If the model fails the roll in its Reactive Role, it can only declare Dodge towards the edge of the field or Nothing as its Reaction.
; Sweep : On a successful Attack roll, all models within this model's LoS and Melee Reach suffer a Hit.


[[Category:Units]]
[[Category:Units]]
[[Category:Oni Clans]]
[[Category:Oni Clans]]

Текущая версия от 07:50, 26 августа 2026

Файл:Oni Pariah portrait.jpg
Oni Pariah

Oni Pariah — юнит фракции Oni Clans в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Gigantic Creature / Berserker 40 1 3 5 16 10 8 8 8 17 4 8 18

Классы[править]

Creature[править]

Creatures have no particular abilities connected to their Class. However, some Quests may have rules that add a specific Effect to the Creature Class.

Berserker[править]

Once per turn, if Berserkers would suffer one or more Wounds as a consequence of Damage Roll(s), they may perform a T roll for every Wound they would suffer. If a roll is successful, the corresponding damage is prevented.

Трейты[править]

Affinity (Profane)
A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)
Demon
When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomesPanicked (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes Panicked (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.
Survival (Difficult Environment)
This model is not affected by the Difficult Environment.
Unstoppable
If the target of an Attack Action is smaller than this model, Confrontation among these models does not occur for that Attack Action. Successful Attack Rolls from one model do not block the other's.

Скиллы[править]

Regeneration II
During its Strategic phase, this model may regain 2 HP and cancel the Bleeding, Weakened and Crippled States.

Инвентарь[править]

Место в инвентаре: 5

Item Qty Category PW RCH STK WGT Effect
Smash and Trash 1 Weapon T 2 2 Sweep I, Advantage Medium, Large
Chrushing Maw 1 Weapon T 0 1 Cleave, Crippling
Quaking Smash 1 Weapon T 2 1 Knockback 1, Knockdown, Sweep II

Глоссарий[править]

Advantage (X)
Once per Activation Sequence, the model with this Trait may reroll any number of dice (once) during an Attack Action against a target with (X) characteristic (Size, Class, Trait, etc.).
Cleave
If a model suffers at least one Wound with this Trait, it automatically suffers another Wound.
Crippling
If a model suffers at least one Wound with this trait, it must perform a T roll. A failed roll causes the model to become Crippled (State).
Knockback (X)
A model Hit with this Trait is moved from the point where its Movement ended during the Movement step. It is moved for X inches away from the attacker at the end of the Resolution step (exact direction is the attacker's choosing). This Trait does not affect models two or more Sizes larger than the attacker.
Knockdown
A model that suffers a Hit with this Trait becomes Crouched (State). This trait does not affect models two or more Sizes larger than the attacker.
Panicked
On a failed Intellect roll, the enemy model must also perform Walk towards the user for its entire Speed

value (if able) at the end of the Activation Sequence.

If it starts its turn Engaged it will declare Idle and Dodge. If the Movement of the model in this State would end past the edge of the field, the model is removed from play and counts as a loss.

If the model fails the roll in its Reactive Role, it can only declare Dodge towards the edge of the field or Nothing as its Reaction.

Sweep
On a successful Attack roll, all models within this model's LoS and Melee Reach suffer a Hit.