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Citadel Guard: различия между версиями

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Synced from local Guildhall data editor
Synced from local Guildhall data editor
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==Классы==
==Классы==
===[[Sentinel]]===
===[[Sentinel]]===
В своей Reactive role Sentinels могут получать +1 STK при выполнении Attack.
In their Reactive role, Sentinels may gain +1 STK when performing an Attack.


===[[Soldier]]===
===[[Soldier]]===
Soldiers получают +1 OFF, +1 DEF, +1 ACC, +1 INT и +1 M за каждого другого Soldier в пределах их Awareness из того же Party, не находящегося в состоянии Incapacitated или Dead, вплоть до максимума +3.
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.


==Трейты==
==Трейты==
; [[Vigilance|Vigilance]] : Эта модель невосприимчива к Trait Surprise Attack. Front arc этой модели расширяется до 360°. У этой модели нет Back arc.
; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.
; [[Resistance (X)|Resistance (Sorcery, Enchantment) II]] : Hits и связанные Effects, нанесённые этой модели Attack с Type или Trait (Sorcery, Enchantment), отменяются.
; [[Resistance (X)|Resistance (Sorcery, Enchantment) II]] : Hits and related Effects dealt to this model by an Attack with the (Sorcery, Enchantment) Type or Trait are negated.


==Скиллы==
==Скиллы==
; [[Protector|Protector]] : Этот skill может использоваться только в Reactive Role. Когда союзная модель в пределах 1/2 дистанции SPD становится целью Attack в Reactive Role этой модели, эта модель может потратить Activation Point, чтобы переместиться в Base Contact с союзником. (При движении она не может проходить сквозь объекты выше своего Hitbox.) Совершив это, модель становится новой целью Attack Action.
; [[Protector|Protector]] : This skill may only be used in the Reactive Role. When an allied model within 1/2 SPD distance is targeted in an Attack in this model's Reactive Role, this model can spend an Activation Point to move into Base Contact with the ally. (While moving, it cannot pass through objects taller than its Hitbox.) By doing this, the model becomes the new target of the Attack Action.
; [[Follow Up|Follow Up]] : Если вражеская модель выходит из контакта (disengage) с этой моделью, эта модель может переместиться на расстояние до половины своего значения SPD в сторону вышедшей модели.
; [[Follow Up|Follow Up]] : If an enemy model disengages from this model, this model may move up to its halved SPD value towards the disengaged model.


==Боевые искусства==
==Боевые искусства==
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! Lvl !! Effect
! Lvl !! Effect
|- style="font-weight:bold;"
|- style="font-weight:bold;"
| I ← эта модель || Мастерское парирование: Melee Attack цели получает -3 Modifier.
| I ← эта модель || Masterful Parry: Target's Melee Attack suffers -3 Modifier.
|}
|}


Строка 40: Строка 40:
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —
|-
|-
| [[Shield]] || 1 || Shield || T || 0 || 1 || 2 || -3 к входящим Melee Attack спереди, +3 ARM против Ranged Attack спереди.
| [[Shield]] || 1 || Shield || T || 0 || 1 || 2 || -3 to incoming Melee Attacks to the Front, +3 ARM against Ranged Attacks to the Front.
|}
|}


==Глоссарий==
==Глоссарий==
; Armor-Piercing : При выполнении Damage Roll для Hit с этим Trait добавляется только половина значения ARM.
; Armor-Piercing : When making a Damage Roll for a Hit with this Trait you only add halved ARM value.
; Stun : Модель, получившая хотя бы один Wound с этим Trait, должна выполнить Toughness roll. При провале модель теряет все Activation Points (до конца хода).
; Stun : A model that suffers at least one Wound with this Trait must perform a Toughness roll. If failed, the model loses all Activation Points (until the end of the turn).


[[Category:Units]]
[[Category:Units]]
[[Category:Helian League]]
[[Category:Helian League]]

Версия от 07:31, 26 августа 2026

Citadel Guard — юнит фракции Helian League в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Sentinel / Soldier 18 2 2 4 12 16 8 12 10 12 6 2 14

Классы

Sentinel

In their Reactive role, Sentinels may gain +1 STK when performing an Attack.

Soldier

Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.

Трейты

Vigilance
This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.
Resistance (Sorcery, Enchantment) II
Hits and related Effects dealt to this model by an Attack with the (Sorcery, Enchantment) Type or Trait are negated.

Скиллы

Protector
This skill may only be used in the Reactive Role. When an allied model within 1/2 SPD distance is targeted in an Attack in this model's Reactive Role, this model can spend an Activation Point to move into Base Contact with the ally. (While moving, it cannot pass through objects taller than its Hitbox.) By doing this, the model becomes the new target of the Attack Action.
Follow Up
If an enemy model disengages from this model, this model may move up to its halved SPD value towards the disengaged model.

Боевые искусства

Fencing (Level I)

Lvl Effect
I ← эта модель Masterful Parry: Target's Melee Attack suffers -3 Modifier.

Инвентарь

Место в инвентаре: 7

Item Qty Category PW RCH STK WGT Effect
Small Bludgeon 1 Weapon T+3 0 STA-1 2 Armor-Piercing, Stun.
Short Sword 1 Weapon T 0 STA 1
Shield 1 Shield T 0 1 2 -3 to incoming Melee Attacks to the Front, +3 ARM against Ranged Attacks to the Front.

Глоссарий

Armor-Piercing
When making a Damage Roll for a Hit with this Trait you only add halved ARM value.
Stun
A model that suffers at least one Wound with this Trait must perform a Toughness roll. If failed, the model loses all Activation Points (until the end of the turn).