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Red Rasetsu: различия между версиями

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==Классы==
==Классы==
===[[Berserker]]===
===[[Berserker]]===
Один раз за ход, если Berserkers должны получить один или несколько Wounds вследствие Damage Roll(s),
Once per turn, if Berserkers would suffer one or more Wounds as a consequence of Damage Roll(s),
они могут выполнить T roll за каждый Wound, который должны получить. Если бросок успешен, соответствующий
they may perform a T roll for every Wound they would suffer. If a roll is successful, the
урон предотвращается.
corresponding damage is prevented.


==Трейты==
==Трейты==
; [[Affinity (Element)|Affinity (Profane)]] : Модель с этим Trait может накладывать Spells стихии (Profane). (Например: элемент = огонь, вода, профанная стихия и т.д.)
; [[Affinity (Element)|Affinity (Profane)]] : A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)
; [[Demon|Demon]] : Когда эта модель наносит Wound модели, та модель должна выполнить M roll. В случае провала раненая модель переходит в состояние [[Panicked]] (State) до конца хода. Если эта модель наносит Critical Hit, модель, получившая удар, автоматически переходит в состояние [[Panicked]] (State) до конца хода. Attack этой модели получает модификатор +4, если объявляется против модели в состоянии Panicked. Этот трейт не действует против моделей с этим же Trait.
; [[Demon|Demon]] : When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomes[[Panicked]] (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes [[Panicked]] (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.
; [[Duelist|Duelist]] : Цель Attack Action этой модели не может использовать свои Combat Arts уровня III или ниже.
; [[Duelist|Duelist]] : The target of this model's Attack Action cannot use its Combat Arts of level III or less.
; [[Fearless|Fearless]] : Эта модель не может стать Panicked (State).
; [[Fearless|Fearless]] : This model cannot become Panicked (State).
; [[Survival (X Environment)|Survival (Difficult Environment)]] : На эту модель не действует Environment (Difficult).
; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment.
; [[Menacing|Menacing]] : Модели с LoS на эту модель получают модификатор -2 M за каждый уровень этой ability.
; [[Menacing|Menacing]] : Models with LoS to this model suffer a -2 M modifier for every level of this ability.


==Скиллы==
==Скиллы==
; [[Leap|Leap]] : Эта модель может выполнять Jump Special Movement, как если бы это было Normal Movement. Во время выполнения Jump её SPD не делится пополам.
; [[Leap|Leap]] : This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.
; [[Dash|Dash]] : Когда эта модель выполняет Run Special Movement, она может объявить немодифицированную Strike 1 Melee Attack на своём Action Step.
; [[Dash|Dash]] : When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step.


==Боевые искусства==
==Боевые искусства==
Строка 30: Строка 30:
! Lvl !! Effect
! Lvl !! Effect
|-
|-
| I || Захват и рывок: Melee Attack пользователя получает [[Knockdown]].
| I || Grapple & Thrash: User's Melee Attack gains [[Knockdown]].
|-
|-
| II || Натиск: Melee Attack пользователя получает [[Sweep|Sweep I]].
| II || Onslaught: User's Melee Attack gains [[Sweep|Sweep I]].
|- style="font-weight:bold;"
|- style="font-weight:bold;"
| III ← эта модель || Перелом конечности: Melee Attack пользователя получает [[Crippling]].
| III ← эта модель || Limb Fracture: User's Melee Attack gains [[Crippling]].
|}
|}


Строка 50: Строка 50:
! Name !! Type !! Effect
! Name !! Type !! Effect
|-
|-
| '''Raid Expert''' || Authority || Модели Oni получают [[Dash]] и [[Leap]].
| '''Raid Expert''' || Authority || Oni models gain [[Dash]] and [[Leap]].
|-
|-
| '''Devour the Enemy''' || Authority || В первый раз, когда Oni наносит Wound врагу в этот ход (исключая модели с Trait Undead, Construct или Elemental), он восстанавливает 1 HP.
| '''Devour the Enemy''' || Authority || The first time an Oni wounds an enemy this turn (excluding models with Undead, Construct or Elemental traits), it regains 1 HP.
|-
|-
| '''Mark of Red''' || Authority || Целевой Oni со STA 2 или менее получает +1 STA.
| '''Mark of Red''' || Authority || Target Oni with STA 2 or less gains +1 STA.
|}
|}


==Глоссарий==
==Глоссарий==
; Cleave : Если модель получает хотя бы один Wound с этим Trait, она автоматически получает ещё один Wound.
; Cleave : If a model suffers at least one Wound with this Trait, it automatically suffers another Wound.
; Crippling : Если модель получает хотя бы один Wound с этим трейтом, она должна выполнить T roll. Проваленный бросок приводит модель в состояние [[Crippled]] (State).
; Crippling : If a model suffers at least one Wound with this trait, it must perform a T roll. A failed roll causes the model to become [[Crippled]] (State).
; Knockdown : Модель, получившая Hit с этим Trait, переходит в состояние [[Crouched]] (State). Этот трейт не действует на модели на два или более Size больше атакующего.
; Knockdown : A model that suffers a Hit with this Trait becomes [[Crouched]] (State). This trait does not affect models two or more Sizes larger than the attacker.
; Panicked : При проваленном Intellect roll вражеская модель также должна выполнить Walk в сторону пользователя на всё своё значение
; Panicked : On a failed Intellect roll, the enemy model must also perform Walk towards the user for its entire Speed
Speed (если способна) в конце Activation Sequence.
value (if able) at the end of the Activation Sequence.


Если она начинает свой ход в состоянии Engaged, она объявит Idle и Dodge. Если Movement модели в этом State привело бы к выходу за край поля, модель убирается из игры и засчитывается как потеря.
If it starts its turn Engaged it will declare Idle and Dodge. If the Movement of the model in this State would end past the edge of the field, the model is removed from play and counts as a loss.


Если модель проваливает бросок в своей Reactive Role, она может объявить в качестве Reaction только Dodge в сторону края поля или Nothing.
If the model fails the roll in its Reactive Role, it can only declare Dodge towards the edge of the field or Nothing as its Reaction.
; Sweep : При успешном Attack roll все модели в пределах LoS и Melee Reach этой модели получают Hit.
; Sweep : On a successful Attack roll, all models within this model's LoS and Melee Reach suffer a Hit.
; Two-Handed : Оружие с этим Trait нельзя использовать в сочетании с экипированным Shield или другим экипированным Weapon.
; Two-Handed : A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon.


[[Category:Units]]
[[Category:Units]]
[[Category:Oni Clans]]
[[Category:Oni Clans]]

Версия от 07:30, 26 августа 2026

Red Rasetsu — юнит фракции Oni Clans в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Berserker 35 1 3 6 16 13 13 10 13 15 3 6 16

Классы

Berserker

Once per turn, if Berserkers would suffer one or more Wounds as a consequence of Damage Roll(s), they may perform a T roll for every Wound they would suffer. If a roll is successful, the corresponding damage is prevented.

Трейты

Affinity (Profane)
A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)
Demon
When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomesPanicked (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes Panicked (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.
Duelist
The target of this model's Attack Action cannot use its Combat Arts of level III or less.
Fearless
This model cannot become Panicked (State).
Survival (Difficult Environment)
This model is not affected by the Difficult Environment.
Menacing
Models with LoS to this model suffer a -2 M modifier for every level of this ability.

Скиллы

Leap
This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.
Dash
When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step.

Боевые искусства

Berserk (Level III)

Lvl Effect
I Grapple & Thrash: User's Melee Attack gains Knockdown.
II Onslaught: User's Melee Attack gains Sweep I.
III ← эта модель Limb Fracture: User's Melee Attack gains Crippling.

Инвентарь

Место в инвентаре: 5

Item Qty Category PW RCH STK WGT Effect
Desecrated Relic Blade 1 Weapon T+4 2 STA 3 Cleave, Sweep I, Two Handed

Стратагемы

Name Type Effect
Raid Expert Authority Oni models gain Dash and Leap.
Devour the Enemy Authority The first time an Oni wounds an enemy this turn (excluding models with Undead, Construct or Elemental traits), it regains 1 HP.
Mark of Red Authority Target Oni with STA 2 or less gains +1 STA.

Глоссарий

Cleave
If a model suffers at least one Wound with this Trait, it automatically suffers another Wound.
Crippling
If a model suffers at least one Wound with this trait, it must perform a T roll. A failed roll causes the model to become Crippled (State).
Knockdown
A model that suffers a Hit with this Trait becomes Crouched (State). This trait does not affect models two or more Sizes larger than the attacker.
Panicked
On a failed Intellect roll, the enemy model must also perform Walk towards the user for its entire Speed

value (if able) at the end of the Activation Sequence.

If it starts its turn Engaged it will declare Idle and Dodge. If the Movement of the model in this State would end past the edge of the field, the model is removed from play and counts as a loss.

If the model fails the roll in its Reactive Role, it can only declare Dodge towards the edge of the field or Nothing as its Reaction.

Sweep
On a successful Attack roll, all models within this model's LoS and Melee Reach suffer a Hit.
Two-Handed
A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon.