Перейти к содержанию

Vizier of Conjurations: различия между версиями

Материал из RuEldfallWiki
м 1 версия импортирована
Synced from local Guildhall data editor
 
(не показано 7 промежуточных версий 2 участников)
Строка 1: Строка 1:
<!-- PAGE: Vizier of Conjurations -->
[[File:Vizier_of_Conjurations_portrait.jpg|thumb|200px|Vizier of Conjurations]]
'''Vizier of Conjurations''' — юнит фракции [[:Category:Sand Kingdoms|Sand Kingdoms]] в ''Eldfall Chronicles''. Размер: '''Medium'''. Классы: [[Mage]] / [[Summoner]].
'''Vizier of Conjurations''' — юнит фракции [[:Category:Sand Kingdoms|Sand Kingdoms]] в ''Eldfall Chronicles''.


{| class="wikitable"
{| class="wikitable" style="text-align:center;"
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
| 2 || 5 || 8 || 8 || 8 || 16 || 10 || 8 || 0 || 1 || 8
| Medium || [[Mage]] / [[Summoner]] || 22 || 1 || 2 || 5 || 8 || 8 || 8 || 16 || 10 || 8 || 0 || 1 || 8
|}
|}


== Классы ==
==Классы==
; [[Mage]] : Творя заклинание, Mage может потратить неизрасходованный Activation Point, чтобы перебросить любое число кубов. Mana Counters — ресурс, представляющий ману, энергию для творения заклинаний; ими оплачиваются заклинания типа Conjuration и некоторые другие мощные заклинания. В активной роли Mage может конвертировать любое число своих Activation Points в соответствующее число Mana Counters и поместить их в свой личный запас. Mana Counters накапливаются и не исчезают в конце хода.
===[[Mage]]===
; [[Summoner]] : Summoner может начать игру с призванным существом Tier II или ниже в пределах своей Awareness, выведенным на поле одним из доступных ему заклинаний Conjuration (без броска и без траты Activation Point). Summoner может делить свой запас Mana Counters с другими Summoner в отряде. Если Summoner становится Incapacitated, накопленные им Mana Counters сбрасываются.
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice.
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!


== Трейты ==
===[[Summoner]]===
; [[Resourceful I/II|Resourceful II]] : '''I:''' Эта модель может получить 1 дополнительный Upgrade.
A Summoner can start the game with a Tier II or lower summoned creature in its Awareness area, which could be brought to the field by one of the Conjuration Spells available to them (with no roll nor spending of an Activation Point required). A Summoner may share its pool of Mana Counters with other Summoners in the party. (If the Summoner becomes Incapacitated, its accumulated Mana Counters are discarded.)


'''II:''' Эта модель может получить ещё один дополнительный Upgrade.
==Трейты==
; [[Affinity (Element)|Affinity (Elder, Earth)]] : Эта модель может кастовать заклинания элемента (Element). (Например: Element = Fire, Water, Profane и т.д.)
; [[Resourceful|Resourceful II]] : A model with this trait may receive another 1 additional Upgrade.
; [[Affinity (Element)|Affinity (Elder, Earth)]] : A model with this Trait can cast (Elder, Earth) Spells. (For example: Elder, Earth = fire, water, profane, etc.)


== Навыки ==
==Spellcrafts==
===Art of Conjuration (Level IV)===
{| class="wikitable"
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
|-
| '''Summon Gargoyle''' || I || Earth || Spell, Conjuration, Ranged || — || 0 || — || [Mana Cost (1)], Summon Gargoyle to the field.
|-
| '''Summon Imp''' || I || Elder || Spell, Conjuration, Ranged || — || 0 || || [Mana Cost (1)]; Summon Imp to the field.
|-
| '''Summon Golem''' || II || Earth || Spell, Conjuration, Ranged || — || 0 || — || [Mana Cost (2)], Summon Golem to the field.
|-
| '''Summon Earth Elemental''' || III || Earth || Spell, Conjuration, Ranged || — || 0 || — || [Mana Cost (3)], Summon Earth Elemental to the field.
|-
| ''' Summon Water Elemental''' || III || Water || Spell, Conjuration, Ranged || — || 0 || — || [Mana Cost: 3], Summon Water Elemental to the field.
|-
| '''Summon Colossus''' || IV || Earth || Spell, Conjuration, Ranged || — || 0 || — || [Mana Cost (4)], Summon Colossus to the field.
|}


== Заклинания ==
===Wizardry (Level I)===
=== Art of Conjuration (уровень IV) ===
=== Wizardry (уровень I) ===
{| class="wikitable"
{| class="wikitable"
! Заклинание !! Ур. !! Стихия !! Тип !! PW !! RCH !! STK !! Эффект
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
|-
|-
| [[Mana Burst]] || I || Elder || Spell, Sorcery, Ranged || INT || 16 || 1 || [[Stagger|Stagger]].
| '''Mana Burst''' || I || Elder || Spell, Sorcery, Ranged || Int || 16 || 1 || [[Stagger]]
|-
|-
| [[Dispel Magic]] || I || Elder || Spell, Healing, Ranged || — || 16, AoE: Circular L || 1 || [[Targetless|Targetless]]. Выберите одно: * Убрать с поля целевое заклинание Sorcery, Enchantment или Transmutation. * Убрать с поля целевое призванное существо. * Снять состояние [[Shrouded|Shrouded]].
| '''Dispel Magic''' || I || Elder || Spell, Healing, Ranged || — || 16, AOE: Circular L || 1 || [[Targetless]]. Choose one of the following: (1): Remove target Sorcery, Enchantment, Transmutation spell from the field. (2): Remove target summoned creature from the field. (3): Cancel [[Shrouded]] State.
|}
|}


== Снаряжение ==
==Инвентарь==
'''Место в инвентаре:''' 3
 
{| class="wikitable"
{| class="wikitable"
! Предмет !! PW !! RCH !! STK !! Эффект
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| Staff of Conjuration || - || - || - || Когда носитель призывает существ, он может разместить их в любом месте в пределах своей Awareness. (Accessory)
| [[Staff of Conjuration]] || 1 || Accessory || — || — || — || 2 || When Wearer summons creatures, it can place them anywhere within its Awareness.
|}
|}


== Стратагемы ==
==Стратагемы==
{| class="wikitable"
{| class="wikitable"
! Название !! Эффект
! Name !! Type !! Effect
|-
|-
| '''Temporary Bind''' || Summoning Limit целевого призванного существа на поле уменьшается до 0.
| '''Temporary Bind''' || Authority || Summoning Limit of the target summoned creature on the field is reduced to 0.
|-
|-
| '''Refined Conjuration''' || Mana Cost заклинаний Conjuration уменьшается на 1.
| '''Refined Conjuration''' || Authority || Mana Cost of [[Conjuration|Conjuration Spells]] is reduced by 1.
|}
|}


== Глоссарий ==
==Глоссарий==
; [[Shrouded]] : Состояние. Модель представлена на поле жетоном Shrouded; её нельзя сделать целью действий, кроме Perceive.
; Shrouded : While a model is in this state, it is represented on the field by a Shrouded token.
; [[Stagger]] : Свойство. Модель, получившая попадание, теряет 1 Activation Point (до конца хода).
A model in this state cannot be a target of Actions other than Perceive (note that
; [[Targetless]] : Свойство. В активной роли атака не требует модели в качестве цели — целью может быть любая точка поля.
Dodge Action does not have a target, so it is a valid Reaction). The Shrouded
state is automatically canceled if the model declares a Normal action (other than
Nothing) or Special Action.
Performing an Attack in this state reveals the model, but grants the Surprise
Attack trait to its Attack.
The model and its profile that are being concealed by the Shrouded token are
considered secret information. The player who controls the model is not obliged
to disclose the model's identity and its profile to other players as long as the
model remains in this state.
Note: Shrouded models retain all of their
Skills, Traits, Size, etc.; however, this
information is not publicly disclosed. The
model has 360° Line of Sight (LoS).
; Stagger : A model that suffers a Hit with this Trait loses 1 Activation Point (until the end of the turn). This Trait does not affect models two or more Sizes larger than the attacker.
; Targetless : When in the Active role, an Attack with this Trait does not require a model as a target. Instead, the target can be any surface on the field. If the Spell has both Casting Aura and AoE Reach, and the target is a flat surface/ground, then the template must be placed wholly within the Casting Aura.


----
<small>''Источник: Eldfall Chronicles — Guildhall roster; рулбук v1.6; Northern Wind Spellbook (errata фев-2026).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Sand Kingdoms]]
[[Category:Sand Kingdoms]]

Текущая версия от 07:49, 26 августа 2026

Файл:Vizier of Conjurations portrait.jpg
Vizier of Conjurations

Vizier of Conjurations — юнит фракции Sand Kingdoms в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Mage / Summoner 22 1 2 5 8 8 8 16 10 8 0 1 8

Классы[править]

Mage[править]

When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!

Summoner[править]

A Summoner can start the game with a Tier II or lower summoned creature in its Awareness area, which could be brought to the field by one of the Conjuration Spells available to them (with no roll nor spending of an Activation Point required). A Summoner may share its pool of Mana Counters with other Summoners in the party. (If the Summoner becomes Incapacitated, its accumulated Mana Counters are discarded.)

Трейты[править]

Resourceful II
A model with this trait may receive another 1 additional Upgrade.
Affinity (Elder, Earth)
A model with this Trait can cast (Elder, Earth) Spells. (For example: Elder, Earth = fire, water, profane, etc.)

Spellcrafts[править]

Art of Conjuration (Level IV)[править]

Spell Lvl Element Type PW RCH STK Effect
Summon Gargoyle I Earth Spell, Conjuration, Ranged 0 [Mana Cost (1)], Summon Gargoyle to the field.
Summon Imp I Elder Spell, Conjuration, Ranged 0 [Mana Cost (1)]; Summon Imp to the field.
Summon Golem II Earth Spell, Conjuration, Ranged 0 [Mana Cost (2)], Summon Golem to the field.
Summon Earth Elemental III Earth Spell, Conjuration, Ranged 0 [Mana Cost (3)], Summon Earth Elemental to the field.
Summon Water Elemental III Water Spell, Conjuration, Ranged 0 [Mana Cost: 3], Summon Water Elemental to the field.
Summon Colossus IV Earth Spell, Conjuration, Ranged 0 [Mana Cost (4)], Summon Colossus to the field.

Wizardry (Level I)[править]

Spell Lvl Element Type PW RCH STK Effect
Mana Burst I Elder Spell, Sorcery, Ranged Int 16 1 Stagger
Dispel Magic I Elder Spell, Healing, Ranged 16, AOE: Circular L 1 Targetless. Choose one of the following: (1): Remove target Sorcery, Enchantment, Transmutation spell from the field. (2): Remove target summoned creature from the field. (3): Cancel Shrouded State.

Инвентарь[править]

Место в инвентаре: 3

Item Qty Category PW RCH STK WGT Effect
Staff of Conjuration 1 Accessory 2 When Wearer summons creatures, it can place them anywhere within its Awareness.

Стратагемы[править]

Name Type Effect
Temporary Bind Authority Summoning Limit of the target summoned creature on the field is reduced to 0.
Refined Conjuration Authority Mana Cost of Conjuration Spells is reduced by 1.

Глоссарий[править]

Shrouded
While a model is in this state, it is represented on the field by a Shrouded token.

A model in this state cannot be a target of Actions other than Perceive (note that Dodge Action does not have a target, so it is a valid Reaction). The Shrouded state is automatically canceled if the model declares a Normal action (other than Nothing) or Special Action. Performing an Attack in this state reveals the model, but grants the Surprise Attack trait to its Attack. The model and its profile that are being concealed by the Shrouded token are considered secret information. The player who controls the model is not obliged to disclose the model's identity and its profile to other players as long as the model remains in this state. Note: Shrouded models retain all of their Skills, Traits, Size, etc.; however, this information is not publicly disclosed. The model has 360° Line of Sight (LoS).

Stagger
A model that suffers a Hit with this Trait loses 1 Activation Point (until the end of the turn). This Trait does not affect models two or more Sizes larger than the attacker.
Targetless
When in the Active role, an Attack with this Trait does not require a model as a target. Instead, the target can be any surface on the field. If the Spell has both Casting Aura and AoE Reach, and the target is a flat surface/ground, then the template must be placed wholly within the Casting Aura.