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Renegade Rasetsu: различия между версиями

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'''Renegade Rasetsu''' — юнит фракции [[:Category:Neutral]] в ''Eldfall Chronicles''.
[[File:Renegade_Rasetsu_portrait.jpg|thumb|200px|Renegade Rasetsu]]
 
'''Renegade Rasetsu''' — юнит фракции [[:Category:Neutral|Neutral]] в ''Eldfall Chronicles''.
{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;"
| [[File:Renegade_Rasetsu_portrait.jpg|200px|Renegade Rasetsu]]
|-
| [[:File:Renegade_Rasetsu.pdf|📄 '''PDF-профиль (A4)''']] <br /><small>[[:File:Renegade_Rasetsu_A5.pdf|буклет A5]]</small>
|}


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==Классы==
==Классы==
===[[Berserker]]===
===[[Berserker]]===
Раз в ход, если Berserker должен получить одну или более Wounds в результате Damage Roll(ов), он может выполнить бросок Toughness за каждую такую Wound. Успешный бросок предотвращает соответствующий урон.
Once per turn, if Berserkers would suffer one or more Wounds as a consequence of Damage Roll(s),
they may perform a T roll for every Wound they would suffer. If a roll is successful, the
corresponding damage is prevented.


==Трейты==
==Трейты==
; [[Affinity (Element)|Affinity (Profane)]] : Модель с этим трейтом может творить заклинания стихий (Profane).
; [[Affinity (Element)|Affinity (Profane)]] : A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)
; [[Demon|Demon]] : Когда эта модель наносит Wound, цель обязана выполнить бросок M. При провале раненая модель входит в состояние [[Panicked]] до конца хода. Если эта модель наносит Critical Hit, поражённая модель автоматически становится [[Panicked]] до конца хода. Attack этой модели получает модификатор +4 против модели в состоянии Panicked. Этот трейт не действует на модели с этим же трейтом.
; [[Demon|Demon]] : When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomes[[Panicked]] (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes [[Panicked]] (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.
; [[Duelist|Duelist]] : Цель Attack этой модели не может использовать свои Combat Arts уровня III и ниже.
; [[Duelist|Duelist]] : The target of this model's Attack Action cannot use its Combat Arts of level III or less.
; [[Fearless|Fearless]] : Эта модель не может входить в состояние Panicked.
; [[Fearless|Fearless]] : This model cannot become Panicked (State).
; [[Survival (X Environment)|Survival (Difficult Environment)]] : На эту модель не действуют окружения: Difficult.
; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment.


==Навыки==
==Скиллы==
; [[Leap|Leap]] : Эта модель может выполнять Special Movement «Jump» как Normal Movement. Во время Jump её SPD не уполовинивается.
; [[Leap|Leap]] : This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.
; [[Dash|Dash]] : Когда эта модель выполняет Special Movement «Run», она может объявить немодифицируемую Melee Attack со Strike 1 в свой Action Step.
; [[Dash|Dash]] : When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step.


==Боевые искусства==
==Боевые искусства==
===Berserk (уровень III)===
===Berserk (Level III)===
{| class="wikitable"
{| class="wikitable"
! Ур. !! Эффект
! Lvl !! Effect
|-
|-
| I || Grapple & Thrash: Melee Attack этой модели получает [[Knockdown]].
| I || Grapple & Thrash: User's Melee Attack gains [[Knockdown]].
|-
|-
| II || Onslaught: Melee Attack обладателя получает [[Sweep|Sweep I]].
| II || Onslaught: User's Melee Attack gains [[Sweep|Sweep I]].
|- style="font-weight:bold;"
|- style="font-weight:bold;"
| III ← эта модель || Limb Fracture: Melee Attack обладателя получает [[Crippling]].
| III ← эта модель || Limb Fracture: User's Melee Attack gains [[Crippling]].
|}
|}


==Снаряжение==
==Инвентарь==
'''Мест в снаряжении:''' 5
'''Место в инвентаре:''' 5


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{| class="wikitable"
! Предмет !! Кол-во !! Категория !! PW !! RCH !! STK !! WGT !! Эффект
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| [[Relic Weapon]] || 1 || Weapon || T+4 || 2 || STA || 3 || [[Cleave]], [[Two-Handed|Two Handed]]
| [[Relic Weapon]] || 1 || Weapon || T+4 || 2 || STA || 3 || [[Cleave]], [[Two-Handed|Two Handed]]
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==Особое==
==Особое==
Другие модели в партии получают -4 Morale.
Other models in the party suffer -4 Morale.


==Глоссарий==
==Глоссарий==
; Cleave : При успешном попадании атака также поражает все модели в Base Contact с целью.
; Cleave : If a model suffers at least one Wound with this Trait, it automatically suffers another Wound.
; Crippling : При попадании цель получает состояние Crippled (SPD уполовинена, пока модель не восстановит HP).
; Crippling : If a model suffers at least one Wound with this trait, it must perform a T roll. A failed roll causes the model to become [[Crippled]] (State).
; Sweep I : Атака поражает все модели в пределах досягаемости в дуге 180° (уровень I).
; Knockdown : A model that suffers a Hit with this Trait becomes [[Crouched]] (State). This trait does not affect models two or more Sizes larger than the attacker.
; Two Handed : Это оружие требует двух рук. Модель не может использовать щит или второе оружие.
; Panicked : On a failed Intellect roll, the enemy model must also perform Walk towards the user for its entire Speed
value (if able) at the end of the Activation Sequence.
 
If it starts its turn Engaged it will declare Idle and Dodge. If the Movement of the model in this State would end past the edge of the field, the model is removed from play and counts as a loss.
 
If the model fails the roll in its Reactive Role, it can only declare Dodge towards the edge of the field or Nothing as its Reaction.
; Sweep : On a successful Attack roll, all models within this model's LoS and Melee Reach suffer a Hit.
; Two-Handed : A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon.


[[Category:Units]]
[[Category:Units]]
[[Category:Neutral]]
[[Category:Neutral]]

Текущая версия от 07:50, 26 августа 2026

Файл:Renegade Rasetsu portrait.jpg
Renegade Rasetsu

Renegade Rasetsu — юнит фракции Neutral в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Berserker 27 1 2 6 16 13 8 10 13 15 3 4 16

Классы[править]

Berserker[править]

Once per turn, if Berserkers would suffer one or more Wounds as a consequence of Damage Roll(s), they may perform a T roll for every Wound they would suffer. If a roll is successful, the corresponding damage is prevented.

Трейты[править]

Affinity (Profane)
A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)
Demon
When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomesPanicked (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes Panicked (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.
Duelist
The target of this model's Attack Action cannot use its Combat Arts of level III or less.
Fearless
This model cannot become Panicked (State).
Survival (Difficult Environment)
This model is not affected by the Difficult Environment.

Скиллы[править]

Leap
This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.
Dash
When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step.

Боевые искусства[править]

Berserk (Level III)[править]

Lvl Effect
I Grapple & Thrash: User's Melee Attack gains Knockdown.
II Onslaught: User's Melee Attack gains Sweep I.
III ← эта модель Limb Fracture: User's Melee Attack gains Crippling.

Инвентарь[править]

Место в инвентаре: 5

Item Qty Category PW RCH STK WGT Effect
Relic Weapon 1 Weapon T+4 2 STA 3 Cleave, Two Handed

Особое[править]

Other models in the party suffer -4 Morale.

Глоссарий[править]

Cleave
If a model suffers at least one Wound with this Trait, it automatically suffers another Wound.
Crippling
If a model suffers at least one Wound with this trait, it must perform a T roll. A failed roll causes the model to become Crippled (State).
Knockdown
A model that suffers a Hit with this Trait becomes Crouched (State). This trait does not affect models two or more Sizes larger than the attacker.
Panicked
On a failed Intellect roll, the enemy model must also perform Walk towards the user for its entire Speed

value (if able) at the end of the Activation Sequence.

If it starts its turn Engaged it will declare Idle and Dodge. If the Movement of the model in this State would end past the edge of the field, the model is removed from play and counts as a loss.

If the model fails the roll in its Reactive Role, it can only declare Dodge towards the edge of the field or Nothing as its Reaction.

Sweep
On a successful Attack roll, all models within this model's LoS and Melee Reach suffer a Hit.
Two-Handed
A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon.