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'''Expeditionary Hierophant''' — юнит фракции [[:Category:Helian League]] в ''Eldfall Chronicles''.
[[File:Expeditionary_Hierophant_portrait.jpg|thumb|200px|Expeditionary Hierophant]]
 
'''Expeditionary Hierophant''' — юнит фракции [[:Category:Helian League|Helian League]] в ''Eldfall Chronicles''.
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| [[File:Expeditionary_Hierophant_portrait.jpg|200px|Expeditionary Hierophant]]
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| [[:File:Expeditionary_Hierophant.pdf|📄 '''PDF-профиль (A4)''']] <br /><small>[[:File:Expeditionary_Hierophant_A5.pdf|буклет A5]]</small>
|}


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==Классы==
==Классы==
===[[Mage]]===
===[[Mage]]===
Творя заклинание, Mage может потратить неизрасходованный Activation Point, чтобы перебросить любое количество кубов.
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice.  
Mana Counters — ресурс, представляющий ману, энергию для творения заклинаний. Mana Counters тратятся на оплату заклинаний типа Conjuration и некоторых других мощных заклинаний. В Active Role Mage может конвертировать любое количество своих Activation Points в соответствующее число Mana Counters (заменить Activation Points на Mana Counters) и поместить их в свой личный запас. Mana Counters накапливаются и не исчезают в конце хода!
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!


===[[Vitalist]]===
===[[Vitalist]]===
Vitalists могут накладывать заклинания типа Healing на союзные модели вне состояний Incapacitated и Dead без броска.
Vitalists can cast Healing-Type Spells on allied models that are not in the Incapacitated or Dead state without having to perform a roll.


==Трейты==
==Трейты==
; [[Affinity (Element)|Affinity (Divine)]] : Модель с этим трейтом может творить заклинания стихий (Divine).
; [[Affinity (Element)|Affinity (Divine)]] : A model with this Trait can cast (Divine) Spells. (For example: Divine = fire, water, profane, etc.)


==Навыки==
==Скиллы==
; [[Clairvoyance|Clairvoyance]] : В Reactive Role эта модель может объявлять Reaction заклинаниями Casting Aura, выбирая целями вражеские модели в своей Awareness без LoS. Она игнорирует ограничения LoS от Environments, а также состояние Blinded и трейт Surprise Attack вражеских моделей в своей Awareness. В Active Role она не получает уполовинивающих модификаторов при творении заклинаний без LoS.
; [[Clairvoyance|Clairvoyance]] : In the Reactive Role, this model may declare a Reaction using Casting Aura Spells to target enemy models within its Awareness without requiring LoS. It ignores LoS restrictions caused by Environments, as well as the Blinded State and the Surprise Attack Trait of enemy models within its Awareness. In the Active Role, it does not suffer halving modifiers when casting Spells without LoS.


==Заклинания==
==Spellcrafts==
===Hieromancy (уровень IV)===
===Hieromancy (Level IV)===
{| class="wikitable"
{| class="wikitable"
! Заклинание !! Ур. !! Стихия !! Тип !! PW !! RCH !! STK !! Эффект
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
|-
|-
| [[Curative Touch]] || I || Divine || Spell, Healing / Melee || - || 0 || STA || Целевая модель восстанавливает все HP. Кроме того, с модели снимаются состояния [[Weakened]], [[Bleeding]], [[Crippled]] и [[Poisoned]].
| '''Purgation''' || I || Divine || Spell, Healing, Melee/Ranged || || 16 || 1 || - Removes the[[Weakened]]
and [[Poisoned]] states from the
target.
- Removes any number of
Enchantments from the target.
- If the target of this spell has the Undead, Affinity (Profane), or Elemental Essence (Profane) trait, it automatically suffers a Wound when hit.
|-
|-
| [[Purgation]] || I || Divine || Spell, Healing / Melee And Ranged || - || 16 || 1 || Снимает с цели состояния [[Weakened]] и [[Poisoned]]. Снимает с цели любое количество Enchantments. Если цель этого заклинания имеет трейт Undead, Affinity (Profane) или Elemental Essence (Profane), при попадании она автоматически получает Wound.
| '''Protective Barrier''' || II || Divine || Spell, Enchantment, Ranged || || 16 || STA || If the enchanted model is
hit, negate 1 Hit (if there
are multiple hits, the player may choose) and remove this Enchantment from the model.
|-
|-
| [[Blinding Light]] || II || Divine || Spell, Sorcery / Ranged || - || 16,
| '''Warding Barrier''' || III || Divine || Spell, Enchantment, Ranged || * || Casting Aura || 1 || - To cast this Spell the caster needs to perform the Ritual Action.
AOE: Circular S || STA || [[Targetless]]. Модели в пределах AOE при попадании входят в состояние [[Blinded]] до конца хода.
- [[Focus]]
- Ranged Attacks with Spell type, targeting models within the Casting Aura, are negated.
- Models with Incorporeal Trait within the Casting Aura suffer magical damage of PW equal to the caster's Morale, and must be moved directly away from the caster to the outside edge of its Casting Aura.
|-
|-
| [[Protective Barrier]] || II || Divine || Spell, Enchantment / Ranged || - || 16 || STA || Если зачарованная модель получает попадание, отмените 1 Hit (при нескольких попаданиях игрок выбирает) и снимите это Enchantment с модели.
| '''Blinding Light''' || II || Divine || Spell, Sorcery, Ranged || || 16,<br/>AOE: Circular S || STA || [[Targetless]], Models within the AOE become [[Blinded]] (state) on Hit until the end of the turn.
|-
|-
| [[Smite]] || III || Divine || Spell, Sorcery / Ranged || M || Casting Aura,
| '''Smite''' || III || Divine || Spell, Sorcery, Ranged || M || Casting Aura,<br/>AOE: Circular L || 1 || [[Targetless]]; [[Armor-Piercing]]; [[Burn|Burn 1]].
AOE: Circular L || 1 || [[Targetless]]; [[Armor-Piercing]]; [[Burn|Burn 1]].
|-
|-
| [[Warding Barrier]] || III || Divine || Spell, Enchantment / Ranged || * || Casting Aura || 1 || Для сотворения этого заклинания нужно Действие Ritual. [[Focus]]. Ranged Attacks с типом Spell по моделям в пределах Casting Aura отменяются. Модели с трейтом Incorporeal в пределах Casting Aura получают магический урон с PW, равным Morale заклинателя, и перемещаются прямо от заклинателя к внешнему краю его Casting Aura.
| '''Curative Miracle''' || IV || Divine || Spell, Healing, Ranged || || 16 || 1 || The target model regains all HP. In addition, the [[Weakened]], [[Bleeding]], v and [[Poisoned]] States are removed from the model.
|-
|-
| [[Anointment]] || IV || Divine || Spell, Enchantment / Ranged || - || 16 || 1 || Зачарованная модель не может быть целью вражеских Enchantments.
| '''Anointment''' || IV || Divine || Spell, Enchantment, Ranged || || 16 || 1 || The enchanted model cannot be targeted by enemy Enchantments.
|-
|-
| [[Curative Miracle]] || IV || Divine || Spell, Healing / Ranged || - || 16 || 1 || Целевая модель восстанавливает все HP. Кроме того, с модели снимаются состояния [[Weakened]], [[Bleeding]] и [[Poisoned]].
| '''Curative Touch''' || I || Divine || Spell, Healing, Melee || || 0 || STA || The target model regains all HP. In addition, the [[Weakened]], [[Bleeding]], [[Crippled]] and [[Poisoned]] States are removed from the model.
|}
|}


 
==Инвентарь==
==Снаряжение==
'''Место в инвентаре:''' 3
'''Мест в снаряжении:''' 3


{| class="wikitable"
{| class="wikitable"
! Предмет !! Кол-во !! Категория !! PW !! RCH !! STK !! WGT !! Эффект
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| [[Staff of Light]] || 1 || Accessory || — || — || — || 2 || При творении [[Hieromancy|заклинания Divine]] в Active Role носитель может перебросить 1 куб.
| [[Staff of Light]] || 1 || Accessory || — || — || — || 2 || When casting a [[Hieromancy|Divine Spell]]
in the Active Role, the wearer may re-roll 1 die.
|}
|}


==Стратагемы==
==Стратагемы==
{| class="wikitable"
{| class="wikitable"
! Название !! Тип !! Эффект
! Name !! Type !! Effect
|-
|-
| '''[[Nursing Aura]]''' || Authority || Выберите до 3 моделей. Каждая может восстановить 1 HP. Если выбрана Incapacitated-модель, Leader должен пройти успешный бросок INT, чтобы она восстановила HP.
| '''Nursing Aura''' || Authority || Select up to 3 models. Each may regain 1 HP. If an Incapacitated model is selected, the leader must perform a successful INT roll in order for it to regain a HP.
|-
|-
| '''[[Spiritual Paragon]]''' || Authority || Все модели получают +4 M.
| '''Spiritual Paragon''' || Authority || All models gain +4 M.
|}
|}


==Глоссарий==
==Глоссарий==
; Armor-Piercing : Атаки с этим трейтом игнорируют значение ARM цели.
; Armor-Piercing : When making a Damage Roll for a Hit with this Trait you only add halved ARM value.
; Bleeding : Состояние. В начале активации этой модели она теряет 1 HP. Снимается, когда модель восстанавливает любое количество HP.
; BURN (X) : When a model suffers at least one Wound with this Trait, the attacking player may perform an X amount of Damage Rolls with ARM value 0. Every successful Damage Roll causes the model to suffer a Wound. If this wound causes a model to become Dead (State), the model is removed from the field.
; Blinded : Состояние. Модель получает −4 ко всем модификаторам атаки и не может выполнять Ranged Attacks.
; Bleeding : A model in this state must perform a Toughness roll in its every Strategic phase.
; Burn 1 : Состояние. В начале активации этой модели она теряет 1 HP. Снимается, если по модели попадает заклинание Water.
A failed roll causes the model to suffer a Wound.
; Crippled : Состояние. SPD модели уполовинена (с округлением вверх). Снимается, когда модель восстанавливает любое количество HP.
; Blinded : A model in this state has no LoS (other than to itself) and cannot perform any actions
; Divine Spell :
other than Assist, Dodge or Nothing.
; Focus : Модель может перебросить любое количество своих кубов Attack или Defence раз за активацию.
; Crippled : A model in this state has halved Speed and Agility.
; Poisoned : Состояние. В начале активации этой модели она теряет 1 HP, если не пройдёт бросок STA.
; Focus : Spells or Items with this Trait do not have a target when declaring Attack or Assist. Instead, the caster or the user is the center of the Effect and the specified models within the caster's Casting Aura become affected by the Effect of the Spell or Item with this Trait.
; Targetless : Этому заклинанию не нужна модель-цель — оно действует на область или на все модели в пределах дальности.
; Poisoned : A model in this state must perform a Toughness roll with a -6 modifier in its every
; Weakened : Состояние. Модель получает −2 ко всем модификаторам атаки.
Strategic phase. A failed roll causes the model to suffer a Wound.
; Targetless : When in the Active role, an Attack with this Trait does not require a model as a target. Instead, the target can be any surface on the field. If the Spell has both Casting Aura and AoE Reach, and the target is a flat surface/ground, then the template must be placed wholly within the Casting Aura.
; Weakened : A model in this state has halved Toughness, and -1 Stamina.


[[Category:Units]]
[[Category:Units]]
[[Category:Helian League]]
[[Category:Helian League]]

Текущая версия от 07:49, 26 августа 2026

Файл:Expeditionary Hierophant portrait.jpg
Expeditionary Hierophant

Expeditionary Hierophant — юнит фракции Helian League в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Mage / Vitalist 23 1 2 5 8 8 8 15 11 8 4 1 12

Классы[править]

Mage[править]

When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!

Vitalist[править]

Vitalists can cast Healing-Type Spells on allied models that are not in the Incapacitated or Dead state without having to perform a roll.

Трейты[править]

Affinity (Divine)
A model with this Trait can cast (Divine) Spells. (For example: Divine = fire, water, profane, etc.)

Скиллы[править]

Clairvoyance
In the Reactive Role, this model may declare a Reaction using Casting Aura Spells to target enemy models within its Awareness without requiring LoS. It ignores LoS restrictions caused by Environments, as well as the Blinded State and the Surprise Attack Trait of enemy models within its Awareness. In the Active Role, it does not suffer halving modifiers when casting Spells without LoS.

Spellcrafts[править]

Hieromancy (Level IV)[править]

Spell Lvl Element Type PW RCH STK Effect
Purgation I Divine Spell, Healing, Melee/Ranged 16 1 - Removes theWeakened

and Poisoned states from the target. - Removes any number of Enchantments from the target. - If the target of this spell has the Undead, Affinity (Profane), or Elemental Essence (Profane) trait, it automatically suffers a Wound when hit.

Protective Barrier II Divine Spell, Enchantment, Ranged 16 STA If the enchanted model is

hit, negate 1 Hit (if there are multiple hits, the player may choose) and remove this Enchantment from the model.

Warding Barrier III Divine Spell, Enchantment, Ranged * Casting Aura 1 - To cast this Spell the caster needs to perform the Ritual Action.

- Focus - Ranged Attacks with Spell type, targeting models within the Casting Aura, are negated. - Models with Incorporeal Trait within the Casting Aura suffer magical damage of PW equal to the caster's Morale, and must be moved directly away from the caster to the outside edge of its Casting Aura.

Blinding Light II Divine Spell, Sorcery, Ranged 16,
AOE: Circular S
STA Targetless, Models within the AOE become Blinded (state) on Hit until the end of the turn.
Smite III Divine Spell, Sorcery, Ranged M Casting Aura,
AOE: Circular L
1 Targetless; Armor-Piercing; Burn 1.
Curative Miracle IV Divine Spell, Healing, Ranged 16 1 The target model regains all HP. In addition, the Weakened, Bleeding, v and Poisoned States are removed from the model.
Anointment IV Divine Spell, Enchantment, Ranged 16 1 The enchanted model cannot be targeted by enemy Enchantments.
Curative Touch I Divine Spell, Healing, Melee 0 STA The target model regains all HP. In addition, the Weakened, Bleeding, Crippled and Poisoned States are removed from the model.

Инвентарь[править]

Место в инвентаре: 3

Item Qty Category PW RCH STK WGT Effect
Staff of Light 1 Accessory 2 When casting a Divine Spell

in the Active Role, the wearer may re-roll 1 die.

Стратагемы[править]

Name Type Effect
Nursing Aura Authority Select up to 3 models. Each may regain 1 HP. If an Incapacitated model is selected, the leader must perform a successful INT roll in order for it to regain a HP.
Spiritual Paragon Authority All models gain +4 M.

Глоссарий[править]

Armor-Piercing
When making a Damage Roll for a Hit with this Trait you only add halved ARM value.
BURN (X)
When a model suffers at least one Wound with this Trait, the attacking player may perform an X amount of Damage Rolls with ARM value 0. Every successful Damage Roll causes the model to suffer a Wound. If this wound causes a model to become Dead (State), the model is removed from the field.
Bleeding
A model in this state must perform a Toughness roll in its every Strategic phase.

A failed roll causes the model to suffer a Wound.

Blinded
A model in this state has no LoS (other than to itself) and cannot perform any actions

other than Assist, Dodge or Nothing.

Crippled
A model in this state has halved Speed and Agility.
Focus
Spells or Items with this Trait do not have a target when declaring Attack or Assist. Instead, the caster or the user is the center of the Effect and the specified models within the caster's Casting Aura become affected by the Effect of the Spell or Item with this Trait.
Poisoned
A model in this state must perform a Toughness roll with a -6 modifier in its every

Strategic phase. A failed roll causes the model to suffer a Wound.

Targetless
When in the Active role, an Attack with this Trait does not require a model as a target. Instead, the target can be any surface on the field. If the Spell has both Casting Aura and AoE Reach, and the target is a flat surface/ground, then the template must be placed wholly within the Casting Aura.
Weakened
A model in this state has halved Toughness, and -1 Stamina.