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Eonian Runner: различия между версиями

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'''Eonian Runner''' — юнит фракции [[:Category:Helian League]] / [[:Category:Neutral]] в ''Eldfall Chronicles''.
[[File:Eonian_Runner_portrait.jpg|thumb|200px|Eonian Runner]]
 
'''Eonian Runner''' — юнит фракции [[:Category:Helian League|Helian League]] / [[:Category:Neutral|Neutral]] в ''Eldfall Chronicles''.
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| [[File:Eonian_Runner_portrait.jpg|200px|Eonian Runner]]
|-
| [[:File:Eonian_Runner.pdf|📄 '''PDF-профиль (A4)''']] <br /><small>[[:File:Eonian_Runner_A5.pdf|буклет A5]]</small>
|}


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==Классы==
==Классы==
===[[Ranger]]===
===[[Ranger]]===
В End Phase в Active Role Rangers могут выполнить Normal Movement (примечание: это не провоцирует Reaction реактивного игрока).
In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).


==Навыки==
==Скиллы==
; [[Leap|Leap]] : Эта модель может выполнять Special Movement «Jump» как Normal Movement. Во время Jump её SPD не уполовинивается.
; [[Leap|Leap]] : This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.
; [[Hit and Retreat|Hit and Retreat]] : В свой Movement Step эта модель может отменить состояние [[Engaged]] без броска.
; [[Hit and Retreat|Hit and Retreat]] : During its Movement step, this model may cancel the [[Engaged]] state without any roll required.
Если она объявляет Attack в свою активацию, она может выполнить Walk в конце Resolution Step.
If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.
; [[Tracking|Tracking]] : Эта модель получает модификатор +3 при выполнении Действий Perceive и Uncover. Обладатель не получает штраф к INT при выполнении Uncover. При выполнении Perceive может перебросить один бросок.
; [[Tracking|Tracking]] : This model gains a +3 Modifier when performing Perceive and Uncover Actions. The user does not suffer the penalty to its INT Stat when it performs the Uncover Action. When performing Perceive, it may reroll a single roll.


==Снаряжение==
==Инвентарь==
'''Мест в снаряжении:''' 7
'''Место в инвентаре:''' 7


{| class="wikitable"
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! Предмет !! Кол-во !! Категория !! PW !! RCH !! STK !! WGT !! Эффект
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —
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| [[Javelin]] || 4 || Consumable || T+2 || T || 2 || 1 || [[Stun]]
| [[Javelin]] || 4 || Consumable || T+2 || T || 2 || 1 || [[Stun]]
|-
|-
| [[Light Shield]] || 1 || Shield || — || 0 || — || 1 || -2 входящим Melee Attacks во Front, +2 ARM против Ranged Attacks во Front.
| [[Light Shield]] || 1 || Shield || — || 0 || — || 1 || -2 to incoming Melee Attacks to Front, +2 ARM against Ranged Attacks to the Front.
|}
|}


==Глоссарий==
==Глоссарий==
; Stun : При попадании цель не может выполнять никакие Действия до конца текущего раунда.
; Engaged : During the movement step when in the Active role, an Engaged activated model may only declare Idle or Walk.
However, if it declares Walk, it can only move directly towards the enemy model that is causing the Engaged
state. If a model is Engaged by more than one model, it must choose one of the enemy models causing the
Engaged state when declaring the Walk action and it must move directly towards that enemy model.
While Engaged, a model may declare only Melee Attack, Assist (targeting itself) or Dodge.
A model ceases to be Engaged when it leaves the melee weapon reach of the enemy
model, Disengages with a Dodge, or by rendering the enemy model into the Incapacitated,
Petrified, Crouched or Dead state.
While a model is Engaged, it automatically has LoS to all enemy models that are causing
it to be Engaged, but cannot react against models outside of its Awareness.
; Stun : A model that suffers at least one Wound with this Trait must perform a Toughness roll. If failed, the model loses all Activation Points (until the end of the turn).


[[Category:Units]]
[[Category:Units]]
[[Category:Helian League]]
[[Category:Helian League]]
[[Category:Neutral]]
[[Category:Neutral]]

Текущая версия от 07:50, 26 августа 2026

Файл:Eonian Runner portrait.jpg
Eonian Runner

Eonian Runner — юнит фракции Helian League / Neutral в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Ranger 17 3 2 6 12 10 14 8 12 13 3 2 12

Классы[править]

Ranger[править]

In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).

Скиллы[править]

Leap
This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.
Hit and Retreat
During its Movement step, this model may cancel the Engaged state without any roll required.

If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.

Tracking
This model gains a +3 Modifier when performing Perceive and Uncover Actions. The user does not suffer the penalty to its INT Stat when it performs the Uncover Action. When performing Perceive, it may reroll a single roll.

Инвентарь[править]

Место в инвентаре: 7

Item Qty Category PW RCH STK WGT Effect
Short Sword 1 Weapon T 0 STA 1
Javelin 4 Consumable T+2 T 2 1 Stun
Light Shield 1 Shield 0 1 -2 to incoming Melee Attacks to Front, +2 ARM against Ranged Attacks to the Front.

Глоссарий[править]

Engaged
During the movement step when in the Active role, an Engaged activated model may only declare Idle or Walk.

However, if it declares Walk, it can only move directly towards the enemy model that is causing the Engaged state. If a model is Engaged by more than one model, it must choose one of the enemy models causing the Engaged state when declaring the Walk action and it must move directly towards that enemy model. While Engaged, a model may declare only Melee Attack, Assist (targeting itself) or Dodge. A model ceases to be Engaged when it leaves the melee weapon reach of the enemy model, Disengages with a Dodge, or by rendering the enemy model into the Incapacitated, Petrified, Crouched or Dead state. While a model is Engaged, it automatically has LoS to all enemy models that are causing it to be Engaged, but cannot react against models outside of its Awareness.

Stun
A model that suffers at least one Wound with this Trait must perform a Toughness roll. If failed, the model loses all Activation Points (until the end of the turn).