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Kitsune Spellmaiden: различия между версиями

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(не показана 1 промежуточная версия этого же участника)
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[[File:Kitsune_Spellmaiden_portrait.jpg|thumb|200px|Kitsune Spellmaiden]]
'''Kitsune Spellmaiden''' — юнит фракции [[:Category:Empire of Soga|Empire of Soga]] в ''Eldfall Chronicles''.
'''Kitsune Spellmaiden''' — юнит фракции [[:Category:Empire of Soga|Empire of Soga]] в ''Eldfall Chronicles''.


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==Классы==
==Классы==
===[[Mystic]]===
===[[Mystic]]===
Mystics должны использовать значение M вместо значения INT при накладывании Spells.
Mystics must use the M value instead of the INT value when casting Spells.


==Трейты==
==Трейты==
; [[Affinity (Element)|Affinity (Fire)]] : Модель с этим Trait может накладывать Spells стихии (Fire). (Например: элемент = огонь, вода, профанная стихия и т.д.)
; [[Affinity (Element)|Affinity (Fire)]] : A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)
; [[Acute Senses|Acute Senses]] : Модель с этим трейтом может выполнять Perceive и Uncover, используя AG вместо INT. Awareness модели увеличивается на 3 дюйма. При выполнении Dodge без LoS её AG не делится пополам.
; [[Acute Senses|Acute Senses]] : A model with this trait may perform the Perceive and Uncover Actions with its AG instead of INT. The model's Awareness is increased by 3 inches. When performing a Dodge without LoS, its AG is not halved.
; [[Vigilance|Vigilance]] : Эта модель невосприимчива к Trait Surprise Attack. Front arc этой модели расширяется до 360°. У этой модели нет Back arc.
; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.


==Скиллы==
==Скиллы==
; [[Charm|Charm]] : Когда вражеская модель объявляет Reaction против этой модели, она должна сначала выполнить Intellect roll. Если бросок провален, она не может объявлять никакое Normal Action, кроме Nothing, до конца Activation Sequence.
; [[Charm|Charm]] : When an enemy model declares Reaction against this model, it must first perform an Intellect roll. If it fails the roll, it may not declare any Normal Action other than Nothing until the end of the Activation Sequence.


==Spellcrafts==
==Spellcrafts==
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! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
|-
|-
| '''Burning Resolve''' || I || Fire || Spell, Healing, Ranged || — || 10 || 1 || Целевая модель с 0 Activation Points восстанавливает 1 Activation Point.
| '''Burning Resolve''' || I || Fire || Spell, Healing, Ranged || — || 10 || 1 || Target model with 0 Activation Points regains 1 Activation Point.
|-
|-
| '''Flare''' || I || Fire || Spell, Sorcery, Melee/Ranged || INT || 3 || 1 || [[Sweep|Sweep II]], [[Burn|Burn 2]].
| '''Flare''' || I || Fire || Spell, Sorcery, Melee/Ranged || INT || 3 || 1 || [[Sweep|Sweep II]], [[Burn|Burn 2]].
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! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
|-
|-
| '''Purification''' || I || Fire || Spell, Healing, Ranged || — || 16 || 1 || Убирает любое количество Enchantments у цели. Убирает States [[Poisoned]], [[Weakened]], Petrified, [[Confused]], [[Blinded]]. Цель этого Spell не может быть затронута вражескими Enchantments до End Phase. Если у цели есть Trait [[Undead]], она автоматически получает Wound при попадании этим Spell.
| '''Purification''' || I || Fire || Spell, Healing, Ranged || — || 16 || 1 || Removes any number of Enchantments from the target. Removes [[Poisoned]], [[Weakened]], Petrified, [[Confused]], [[Blinded]] States. The target of this Spell cannot be affected by enemy Enchantments until the End phase. If the target has the [[Undead]] Trait, it automatically suffers a Wound when hit by this Spell.
|}
|}


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! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| [[Spirit Drum]] || 1 || Accessory || — || — || — || 1 || При экипировке союзники в пределах Awareness пользователя не получают штрафы Morale.
| [[Spirit Drum]] || 1 || Accessory || — || — || — || 1 || When equipped, the allies within the user's Awareness do not suffer Morale penalties.
|}
|}


==Глоссарий==
==Глоссарий==
; BURN (X) : Когда модель получает хотя бы один Wound с этим Trait, атакующий игрок может выполнить X Damage Rolls со значением ARM 0. Каждый успешный Damage Roll приводит к тому, что модель получает Wound. Если этот wound приводит модель в состояние Dead (State), модель убирается с поля.
; BURN (X) : When a model suffers at least one Wound with this Trait, the attacking player may perform an X amount of Damage Rolls with ARM value 0. Every successful Damage Roll causes the model to suffer a Wound. If this wound causes a model to become Dead (State), the model is removed from the field.
; Blinded : Модель в этом состоянии не имеет LoS (кроме как на саму себя) и не может выполнять никакие actions,
; Blinded : A model in this state has no LoS (other than to itself) and cannot perform any actions
кроме Assist, Dodge или Nothing.
other than Assist, Dodge or Nothing.
; Confused : У модели в этом состоянии вдвое снижены Offense, Defense, Accuracy, Intellect, Agility и Morale.
; Confused : A model in this state has halved Offense, Defense, Accuracy, Intellect, Agility and Morale.
; Poisoned : Модель в этом состоянии должна выполнять Toughness roll с модификатором -6 в каждую
; Poisoned : A model in this state must perform a Toughness roll with a -6 modifier in its every
свою Strategic phase. Проваленный бросок приводит к тому, что модель получает Wound.
Strategic phase. A failed roll causes the model to suffer a Wound.
; Sweep : При успешном Attack roll Front arc этой модели становится 360° до конца Activation Sequence. Все модели в пределах Melee RCH и LoS этой модели получают Hit.
; Sweep : On a successful Attack roll, this model's Front arc becomes 360° for the remainder of the Activation Sequence. All models within this model's Melee RCH and LoS suffer a Hit.
; Undead : На эту модель не действуют состояния [[Poisoned]], [[Weakened]], [[Bleeding]] или [[Panicked]]. Spells с [[Mindgame]] не могут нацеливаться на неё или воздействовать на неё. Spells типа Healing стихии Divine не восстанавливают HP, а вместо этого наносят ей 15 PW damage. Если HP этой модели достигает 0, она становится Dead.
; Undead : This model cannot be affected by [[Poisoned]], [[Weakened]], [[Bleeding]], or [[Panicked]] States. Spells with [[Mindgame]] cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model's HP reaches 0, it becomes Dead.
; Weakened : У модели в этом состоянии вдвое снижена Toughness и -1 Stamina.
; Weakened : A model in this state has halved Toughness, and -1 Stamina.


[[Category:Units]]
[[Category:Units]]
[[Category:Empire of Soga]]
[[Category:Empire of Soga]]

Текущая версия от 07:49, 26 августа 2026

Файл:Kitsune Spellmaiden portrait.jpg
Kitsune Spellmaiden

Kitsune Spellmaiden — юнит фракции Empire of Soga в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Mystic 16 1 2 6 8 8 8 14 14 8 1 1 15

Классы[править]

Mystic[править]

Mystics must use the M value instead of the INT value when casting Spells.

Трейты[править]

Affinity (Fire)
A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)
Acute Senses
A model with this trait may perform the Perceive and Uncover Actions with its AG instead of INT. The model's Awareness is increased by 3 inches. When performing a Dodge without LoS, its AG is not halved.
Vigilance
This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.

Скиллы[править]

Charm
When an enemy model declares Reaction against this model, it must first perform an Intellect roll. If it fails the roll, it may not declare any Normal Action other than Nothing until the end of the Activation Sequence.

Spellcrafts[править]

Kitsune no Mai (Level I)[править]

Spell Lvl Element Type PW RCH STK Effect
Burning Resolve I Fire Spell, Healing, Ranged 10 1 Target model with 0 Activation Points regains 1 Activation Point.
Flare I Fire Spell, Sorcery, Melee/Ranged INT 3 1 Sweep II, Burn 2.

Purification Rites (Level I)[править]

Spell Lvl Element Type PW RCH STK Effect
Purification I Fire Spell, Healing, Ranged 16 1 Removes any number of Enchantments from the target. Removes Poisoned, Weakened, Petrified, Confused, Blinded States. The target of this Spell cannot be affected by enemy Enchantments until the End phase. If the target has the Undead Trait, it automatically suffers a Wound when hit by this Spell.

Инвентарь[править]

Место в инвентаре: 5

Item Qty Category PW RCH STK WGT Effect
Spirit Drum 1 Accessory 1 When equipped, the allies within the user's Awareness do not suffer Morale penalties.

Глоссарий[править]

BURN (X)
When a model suffers at least one Wound with this Trait, the attacking player may perform an X amount of Damage Rolls with ARM value 0. Every successful Damage Roll causes the model to suffer a Wound. If this wound causes a model to become Dead (State), the model is removed from the field.
Blinded
A model in this state has no LoS (other than to itself) and cannot perform any actions

other than Assist, Dodge or Nothing.

Confused
A model in this state has halved Offense, Defense, Accuracy, Intellect, Agility and Morale.
Poisoned
A model in this state must perform a Toughness roll with a -6 modifier in its every

Strategic phase. A failed roll causes the model to suffer a Wound.

Sweep
On a successful Attack roll, this model's Front arc becomes 360° for the remainder of the Activation Sequence. All models within this model's Melee RCH and LoS suffer a Hit.
Undead
This model cannot be affected by Poisoned, Weakened, Bleeding, or Panicked States. Spells with Mindgame cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model's HP reaches 0, it becomes Dead.
Weakened
A model in this state has halved Toughness, and -1 Stamina.