Lupus Rex: различия между версиями
Reevol (обсуждение | вклад) Synced from local Guildhall data editor |
Reevol (обсуждение | вклад) Synced from local Guildhall data editor |
||
| (не показана 1 промежуточная версия этого же участника) | |||
| Строка 1: | Строка 1: | ||
[[File:Lupus_Rex_portrait.png|thumb|200px|Lupus Rex]] | |||
'''Lupus Rex''' — юнит фракции [[:Category:Coalition of Thenion|Coalition of Thenion]] / [[:Category:Neutral|Neutral]] в ''Eldfall Chronicles''. | '''Lupus Rex''' — юнит фракции [[:Category:Coalition of Thenion|Coalition of Thenion]] / [[:Category:Neutral|Neutral]] в ''Eldfall Chronicles''. | ||
| Строка 9: | Строка 10: | ||
==Классы== | ==Классы== | ||
===[[Mount]]=== | ===[[Mount]]=== | ||
This class indicates that this model can be mounted (ridden by a Rider). The Rider can be any model with this Mount's name on its Profile. See Mounts - Advanced Rules for details. | |||
==Трейты== | ==Трейты== | ||
; [[Vigilance|Vigilance]] : | ; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc. | ||
; [[Acute Senses|Acute Senses]] : | ; [[Acute Senses|Acute Senses]] : A model with this trait may perform the Perceive and Uncover Actions with its AG instead of INT. The model's Awareness is increased by 3 inches. When performing a Dodge without LoS, its AG is not halved. | ||
==Скиллы== | ==Скиллы== | ||
; [[Hit and Retreat|Hit and Retreat]] : | ; [[Hit and Retreat|Hit and Retreat]] : During its Movement step, this model may cancel the [[Engaged]] state without any roll required. | ||
If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step. | |||
==Инвентарь== | ==Инвентарь== | ||
| Строка 29: | Строка 30: | ||
==Глоссарий== | ==Глоссарий== | ||
; Engaged : | ; Engaged : During the movement step when in the Active role, an Engaged activated model may only declare Idle or Walk. | ||
However, if it declares Walk, it can only move directly towards the enemy model that is causing the Engaged | |||
state. If a model is Engaged by more than one model, it must choose one of the enemy models causing the | |||
Engaged state when declaring the Walk action and it must move directly towards that enemy model. | |||
While Engaged, a model may declare only Melee Attack, Assist (targeting itself) or Dodge. | |||
A model ceases to be Engaged when it leaves the melee weapon reach of the enemy | |||
model, Disengages with a Dodge, or by rendering the enemy model into the Incapacitated, | |||
Petrified, Crouched | Petrified, Crouched or Dead state. | ||
While a model is Engaged, it automatically has LoS to all enemy models that are causing | |||
it to be Engaged, but cannot react against models outside of its Awareness. | |||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Coalition of Thenion]] | [[Category:Coalition of Thenion]] | ||
[[Category:Neutral]] | [[Category:Neutral]] | ||
Текущая версия от 07:49, 26 августа 2026
Lupus Rex — юнит фракции Coalition of Thenion / Neutral в Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Huge | Mount | 5 | 2 | — | 9 | — | +3 | — | — | — | +2 | -2 | +1 | — |
Классы[править]
Mount[править]
This class indicates that this model can be mounted (ridden by a Rider). The Rider can be any model with this Mount's name on its Profile. See Mounts - Advanced Rules for details.
Трейты[править]
- Vigilance
- This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.
- Acute Senses
- A model with this trait may perform the Perceive and Uncover Actions with its AG instead of INT. The model's Awareness is increased by 3 inches. When performing a Dodge without LoS, its AG is not halved.
Скиллы[править]
- Hit and Retreat
- During its Movement step, this model may cancel the Engaged state without any roll required.
If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.
Инвентарь[править]
Место в инвентаре: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Bite & Claws | 1 | Weapon | 13 | 0 | 2 | — | — |
Глоссарий[править]
- Engaged
- During the movement step when in the Active role, an Engaged activated model may only declare Idle or Walk.
However, if it declares Walk, it can only move directly towards the enemy model that is causing the Engaged state. If a model is Engaged by more than one model, it must choose one of the enemy models causing the Engaged state when declaring the Walk action and it must move directly towards that enemy model. While Engaged, a model may declare only Melee Attack, Assist (targeting itself) or Dodge. A model ceases to be Engaged when it leaves the melee weapon reach of the enemy model, Disengages with a Dodge, or by rendering the enemy model into the Incapacitated, Petrified, Crouched or Dead state. While a model is Engaged, it automatically has LoS to all enemy models that are causing it to be Engaged, but cannot react against models outside of its Awareness.