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Red Rasetsu: различия между версиями

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<!-- PAGE: Red Rasetsu -->
[[File:Red_Rasetsu_portrait.jpg|thumb|200px|Red Rasetsu]]
'''Red Rasetsu''' — юнит фракции [[:Category:Oni Clans|Oni Clans]] в ''Eldfall Chronicles''. Размер: '''Medium'''. Классы: [[Berserker]].
'''Red Rasetsu''' — юнит фракции [[:Category:Oni Clans|Oni Clans]] в ''Eldfall Chronicles''.


{| class="wikitable"
{| class="wikitable" style="text-align:center;"
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
| 3 || 6 || 16 || 13 || 13 || 10 || 13 || 15 || 3 || 6 || 16
| Medium || [[Berserker]] || 35 || 1 || 3 || 6 || 16 || 13 || 13 || 10 || 13 || 15 || 3 || 6 || 16
|}
|}


== Классы ==
==Классы==
; [[Berserker]] : Один раз за ход, если Berserker должен получить одну или несколько Ран от бросков урона, он может пройти бросок T за каждую Рану; при успехе соответствующий урон предотвращается.
===[[Berserker]]===
Once per turn, if Berserkers would suffer one or more Wounds as a consequence of Damage Roll(s),
they may perform a T roll for every Wound they would suffer. If a roll is successful, the
corresponding damage is prevented.


== Трейты ==
==Трейты==
; [[Affinity (Element)|Affinity (Profane)]] : Эта модель может кастовать заклинания элемента (Element). (Например: Element = Fire, Water, Profane и т.д.)
; [[Affinity (Element)|Affinity (Profane)]] : A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)
; [[Demon|Demon]] : Когда эта модель наносит Рану, цель должна пройти бросок M. При провале цель становится [[Panicked|Panicked]] до конца хода. Критическое Попадание автоматически делает цель Panicked до конца хода. Атака этой модели получает +4 против цели в состоянии Panicked.
; [[Demon|Demon]] : When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomes[[Panicked]] (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes [[Panicked]] (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.
; [[Duelist|Duelist]] : Цель Атаки этой модели не может использовать Боевые искусства уровня III и ниже.
; [[Duelist|Duelist]] : The target of this model's Attack Action cannot use its Combat Arts of level III or less.
; [[Fearless|Fearless]] : Эта модель не может стать [[Panicked|Panicked]].
; [[Fearless|Fearless]] : This model cannot become Panicked (State).
; [[Survival (X Environment)|Survival (Difficult)]] : Эта модель не подвержена окружению X (X Environment).
; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment.
; [[Menacing (X)|Menacing I]] : Модели с LoS к этой модели получают модификатор -2 M за каждый уровень этой способности.
; [[Menacing|Menacing]] : Models with LoS to this model suffer a -2 M modifier for every level of this ability.


== Навыки ==
==Скиллы==
; [[Leap|Leap I]] : Leap позволяет модели прыгать через препятствия или разрывы согласно правилам Навыка.
; [[Leap|Leap]] : This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.
; [[Dash|Dash I]] : Dash позволяет объявить особую ограниченную атаку (без модификаторов, 1 STK) вдобавок к объявлению специального перемещения [[Run|Run]], что обычно недопустимо. Эта объявленная атака нужна, чтобы работал [[Hit and Retreat|Hit and Retreat]].
; [[Dash|Dash]] : When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step.


== Заклинания ==
==Боевые искусства==
===Berserk (Level III)===
{| class="wikitable"
! Lvl !! Effect
|-
| I || Grapple & Thrash: User's Melee Attack gains [[Knockdown]].
|-
| II || Onslaught: User's Melee Attack gains [[Sweep|Sweep I]].
|- style="font-weight:bold;"
| III ← эта модель || Limb Fracture: User's Melee Attack gains [[Crippling]].
|}


== Боевые искусства ==
==Инвентарь==
; Berserk III : '''Limb Fracture:''' ближняя атака пользователя получает Crippling.
'''Место в инвентаре:''' 5


== Снаряжение ==
{| class="wikitable"
{| class="wikitable"
! Предмет !! PW !! RCH !! STK !! Эффект
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| Desecrated Relic Blade || T+4 || 2 || STA || Cleave, Sweep I, Two-Handed. (Melee)
| [[Desecrated Relic Blade]] || 1 || Weapon || T+4 || 2 || STA || 3 || [[Cleave]], [[Sweep|Sweep I]], [[Two-Handed|Two Handed]]
|}
|}


== Стратагемы ==
==Стратагемы==
{| class="wikitable"
{| class="wikitable"
! Название !! Эффект
! Name !! Type !! Effect
|-
|-
| '''Raid Expert''' || Модели Oni получают Dash и Leap.
| '''Raid Expert''' || Authority || Oni models gain [[Dash]] and [[Leap]].
|-
|-
| '''Devour the Enemy''' || Когда Oni впервые за этот ход ранит врага (кроме моделей со свойствами Undead, Construct или Elemental), она восстанавливает 1 HP.
| '''Devour the Enemy''' || Authority || The first time an Oni wounds an enemy this turn (excluding models with Undead, Construct or Elemental traits), it regains 1 HP.
|-
|-
| '''Mark of Red''' || Целевая Oni со STA 2 или меньше получает +1 STA.
| '''Mark of Red''' || Authority || Target Oni with STA 2 or less gains +1 STA.
|}
|}


== Глоссарий ==
==Глоссарий==
; [[Cleave]] : Свойство. Если модель получает хотя бы одну Рану, она получает дополнительную Рану.
; Cleave : If a model suffers at least one Wound with this Trait, it automatically suffers another Wound.
; [[Two-Handed]] : Свойство. Оружие нельзя использовать вместе со щитом или другим оружием.
; Crippling : If a model suffers at least one Wound with this trait, it must perform a T roll. A failed roll causes the model to become [[Crippled]] (State).
; Knockdown : A model that suffers a Hit with this Trait becomes [[Crouched]] (State). This trait does not affect models two or more Sizes larger than the attacker.
; Panicked : On a failed Intellect roll, the enemy model must also perform Walk towards the user for its entire Speed
value (if able) at the end of the Activation Sequence.
 
If it starts its turn Engaged it will declare Idle and Dodge. If the Movement of the model in this State would end past the edge of the field, the model is removed from play and counts as a loss.
 
If the model fails the roll in its Reactive Role, it can only declare Dodge towards the edge of the field or Nothing as its Reaction.
; Sweep : On a successful Attack roll, all models within this model's LoS and Melee Reach suffer a Hit.
; Two-Handed : A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon.


----
<small>''Источник: Eldfall Chronicles — Guildhall roster; рулбук v1.6; Northern Wind Spellbook (errata фев-2026).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Oni Clans]]
[[Category:Oni Clans]]

Текущая версия от 07:50, 26 августа 2026

Файл:Red Rasetsu portrait.jpg
Red Rasetsu

Red Rasetsu — юнит фракции Oni Clans в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Berserker 35 1 3 6 16 13 13 10 13 15 3 6 16

Классы[править]

Berserker[править]

Once per turn, if Berserkers would suffer one or more Wounds as a consequence of Damage Roll(s), they may perform a T roll for every Wound they would suffer. If a roll is successful, the corresponding damage is prevented.

Трейты[править]

Affinity (Profane)
A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)
Demon
When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomesPanicked (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes Panicked (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.
Duelist
The target of this model's Attack Action cannot use its Combat Arts of level III or less.
Fearless
This model cannot become Panicked (State).
Survival (Difficult Environment)
This model is not affected by the Difficult Environment.
Menacing
Models with LoS to this model suffer a -2 M modifier for every level of this ability.

Скиллы[править]

Leap
This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.
Dash
When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step.

Боевые искусства[править]

Berserk (Level III)[править]

Lvl Effect
I Grapple & Thrash: User's Melee Attack gains Knockdown.
II Onslaught: User's Melee Attack gains Sweep I.
III ← эта модель Limb Fracture: User's Melee Attack gains Crippling.

Инвентарь[править]

Место в инвентаре: 5

Item Qty Category PW RCH STK WGT Effect
Desecrated Relic Blade 1 Weapon T+4 2 STA 3 Cleave, Sweep I, Two Handed

Стратагемы[править]

Name Type Effect
Raid Expert Authority Oni models gain Dash and Leap.
Devour the Enemy Authority The first time an Oni wounds an enemy this turn (excluding models with Undead, Construct or Elemental traits), it regains 1 HP.
Mark of Red Authority Target Oni with STA 2 or less gains +1 STA.

Глоссарий[править]

Cleave
If a model suffers at least one Wound with this Trait, it automatically suffers another Wound.
Crippling
If a model suffers at least one Wound with this trait, it must perform a T roll. A failed roll causes the model to become Crippled (State).
Knockdown
A model that suffers a Hit with this Trait becomes Crouched (State). This trait does not affect models two or more Sizes larger than the attacker.
Panicked
On a failed Intellect roll, the enemy model must also perform Walk towards the user for its entire Speed

value (if able) at the end of the Activation Sequence.

If it starts its turn Engaged it will declare Idle and Dodge. If the Movement of the model in this State would end past the edge of the field, the model is removed from play and counts as a loss.

If the model fails the roll in its Reactive Role, it can only declare Dodge towards the edge of the field or Nothing as its Reaction.

Sweep
On a successful Attack roll, all models within this model's LoS and Melee Reach suffer a Hit.
Two-Handed
A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon.