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Blighted Riftspawn, Tier V: различия между версиями

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[[File:Blighted_Riftspawn_Tier_V_portrait.jpg|thumb|200px|Blighted Riftspawn, Tier V]]
'''Blighted Riftspawn, Tier V''' — юнит фракции [[:Category:Creatures|Creatures]] в ''Eldfall Chronicles''. Размер: '''Epic'''. Классы: [[Creature]].
'''Blighted Riftspawn, Tier V''' — юнит фракции [[:Category:Neutral|Neutral]] в ''Eldfall Chronicles''.


{| class="wikitable"
{| class="wikitable" style="text-align:center;"
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
| 3 || 4 || 16 || 13 || 8 || 8 || 8 || 18 || 4 || 16 || 20
| Epic || [[Creature]] || 0 || 0 || 3 || 4 || 16 || 13 || 8 || 8 || 8 || 18 || 4 || 16 || 20
|}
|}


== Классы ==
==Классы==
; [[Creature]] : У Creature нет особых способностей, связанных с классом. Отдельные квесты могут добавлять классу Creature особый эффект.
===[[Creature]]===
 
Creatures have no particular abilities connected to their Class. However, some Quests may have rules
== Трейты ==
that add a specific Effect to the Creature Class.
; [[Elemental Essence (Element)|Elemental Essence (Profane)]] : Эта модель не подвержена эффектам от атак элемента (Element) (урон она получает как обычно). Ближними атаками природным оружием она наносит урон заклинанием элемента (Element).
; [[Menacing (X)|Menacing III]] : Модели с LoS к этой модели получают модификатор -2 M за каждый уровень этой способности.
; [[Resistance I/II (X)|Resistance (All Damage) I]] : '''I:''' PW Попадания с типом или свойством (X) против этой модели уменьшается вдвое.
 
'''II:''' Попадания и эффекты от Атаки с типом или свойством (X) аннулируются.
; [[Undead|Undead II]] : '''I:''' Эта модель не может быть подвержена состояниям [[Poisoned|Poisoned]], [[Weakened|Weakened]], [[Bleeding|Bleeding]] или [[Panicked|Panicked]]. Заклинания со свойством [[Mindgame|Mindgame]] не могут её нацелить или затронуть. Заклинания типа Healing элемента Divine не восстанавливают HP, а наносят ей 15 PW урона. Если HP этой модели достигает 0, она становится [[Dead|Dead]].
; [[Unstoppable|Unstoppable I]] : Если цель действия [[Attack|Attack]] меньше по размеру, Confrontation не возникает. Успешные броски Атаки любой из моделей не блокируют друг друга.
; [[Vigilance|Vigilance I]] : Эта модель невосприимчива к свойству [[Surprise Attack|Surprise Attack]], имеет Front-дугу 360° и не имеет Back-дуги.


== Навыки ==
==Трейты==
; [[Elemental Essence (Element)|Elemental Essence (Element)]] : This model cannot suffer Effects from (Element) Attacks (it still suffers Damage as normal). Melee Attacks with this model's Natural Weapons deal (Element) Spell Damage.
; [[Menacing|Menacing III]] : Models with LoS to this model suffer a -2 M modifier for every level of this ability.
; [[Resistance (X)|Resistance (All Damage)]] : Power of a Hit dealt to this model by an Attack with the (All Damage) Type or Trait is halved.
; [[Undead|Undead II]] : It may voluntarily pass or fail M rolls (except in the case of a Confrontation). If a leader with this Trait becomes [[Incapacitated]] or [[Dead]], it can still use its Stratagems.
; [[Unstoppable|Unstoppable]] : If the target of an Attack Action is smaller than this model, Confrontation among these models does not occur for that Attack Action. Successful Attack Rolls from one model do not block the other's.
; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.


== Заклинания ==
==Инвентарь==
'''Место в инвентаре:''' 10


== Снаряжение ==
{| class="wikitable"
{| class="wikitable"
! Предмет !! PW !! RCH !! STK !! Эффект
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| Raging Thrash || 18 || 2 || 2 || Stagger, Sweep II. (Natural & Melee)
| [[Raging Trash]] || 1 || Weapon || 18 || 2 || 2 || 2 || [[Stagger]], [[Sweep|Sweep II]]
|-
|-
| Blighted Relic Blade || 18 || 4 || 1 || Armor-Piercing, Cleave, Poison II, Sweep I. (Melee)
| [[Blighted Relic Blade]] || 1 || Weapon || 18 || 4 || 1 || 1 || [[Armor-Piercing]], [[Cleave]], [[Poison|Poison II]], [[Sweep|Sweep I]]
|-
|-
| Profane Arc || T-4 || AoE: Spray L || 1 || Armor-Piercing, Weakening. (Melee & Ranged)
| [[Profane Arc]] || 1 || Weapon || T-4 || AOE: Spray L || 1 || 0 || [[Armor-Piercing]], [[Weakening]]
|}
|}


== Особое ==
==Особое==
Riftspawn невосприимчив к эффектам состояний и окружений. Его атаки всегда попадают, если модели не уклонились успешно. Он не накладывает состояние Engaged.
Riftspawn is immune to the effects of States and Environments. Its Attacks always hit if models do not Dodge successfully. It does not cause the Engaged State.


== Глоссарий ==
==Глоссарий==
; '''Armor''' : Значение ARM снижает шанс нанести Рану при броске DMG.
; Armor-Piercing : When making a Damage Roll for a Hit with this Trait you only add halved ARM value.
; [[Armor-Piercing]] : Свойство. При броске DMG учитывается только половина значения ARM цели.
; Cleave : If a model suffers at least one Wound with this Trait, it automatically suffers another Wound.
; [[Cleave]] : Свойство. Если модель получает хотя бы одну Рану, она получает дополнительную Рану.
; Dead : A Dead model's Hitbox becomes the
; [[Stagger]] : Свойство. Модель, получившая попадание, теряет 1 Activation Point (до конца хода).
size and volume of its base.
; [[Undead]] : Свойство. Модель не подвержена Poisoned, Weakened, Bleeding и Panicked; Mindgame её не затрагивает.
A Dead model cannot receive
Activation Points and cannot
perform Activations nor Reactions.
Unless Stated otherwise, it cannot
use or benefit from any Skills, Traits,
Upgrades, Items etc.
Unless stated otherwise it is ignored
for all impacts like scoring in Quests,
(Ranged) Friendly Fire, etc. and does
not obstruct Movement, but a model
may not end their Movement on top
of a Dead model.
When a model enters Dead State,
it retains its other States. Unless
specified otherwise, a Dead model
cannot regain HP.
; Incapacitated : When a model's HP reaches 0,
it becomes Incapacitated and
immediately enters the Crouched
State. The model retains all
other States.
An Incapacitated model cannot
receive Activation Points and cannot
perform Activations nor Reactions.
(Note: If it had remaining Activation
Points at the time when it became
Incapacitated, it keeps them until the
End Phase of that turn).
This State is canceled if the model
regains at least 1 HP. If a model
enters the Incapacitated State due
to an effect but has more than 0
HP, the State is canceled during the
model's next Strategic Phase. When
canceled, the model may voluntarily
cancel Crouched.
An incapacitated Leader cannot use
Stratagems.
An already Incapacitated model
that would suffer another Wound
automatically becomes Dead.
Unless stated otherwise, it cannot
use or benefit from any Skills, Traits,
Upgrades, Items, etc., and is ignored for all impacts such as scoring in
Quests and Ranged Friendly Fire.
They are still hit by Attacks, like
AoEs or Sweep Attacks.
; Poison : STRONG POISON; If a model suffers a Wound with this Trait, it becomes [[Weakened]] and [[Poisoned]] (States).
; Stagger : A model that suffers a Hit with this Trait loses 1 Activation Point (until the end of the turn). This Trait does not affect models two or more Sizes larger than the attacker.
; Sweep : On a successful Attack roll, this model's Front arc becomes 360° for the remainder of the Activation Sequence. All models within this model's Melee RCH and LoS suffer a Hit.
; Weakening : If a model suffers a Wound with this Trait, it becomes [[Weakened]] (State).


----
<small>''Источник: Eldfall Chronicles — Guildhall roster; рулбук v1.6; Northern Wind Spellbook (errata фев-2026).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Creatures]]
[[Category:Neutral]]
 

Текущая версия от 07:50, 26 августа 2026

Файл:Blighted Riftspawn Tier V portrait.jpg
Blighted Riftspawn, Tier V

Blighted Riftspawn, Tier V — юнит фракции Neutral в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Epic Creature 0 0 3 4 16 13 8 8 8 18 4 16 20

Классы[править]

Creature[править]

Creatures have no particular abilities connected to their Class. However, some Quests may have rules that add a specific Effect to the Creature Class.

Трейты[править]

Elemental Essence (Element)
This model cannot suffer Effects from (Element) Attacks (it still suffers Damage as normal). Melee Attacks with this model's Natural Weapons deal (Element) Spell Damage.
Menacing III
Models with LoS to this model suffer a -2 M modifier for every level of this ability.
Resistance (All Damage)
Power of a Hit dealt to this model by an Attack with the (All Damage) Type or Trait is halved.
Undead II
It may voluntarily pass or fail M rolls (except in the case of a Confrontation). If a leader with this Trait becomes Incapacitated or Dead, it can still use its Stratagems.
Unstoppable
If the target of an Attack Action is smaller than this model, Confrontation among these models does not occur for that Attack Action. Successful Attack Rolls from one model do not block the other's.
Vigilance
This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.

Инвентарь[править]

Место в инвентаре: 10

Item Qty Category PW RCH STK WGT Effect
Raging Trash 1 Weapon 18 2 2 2 Stagger, Sweep II
Blighted Relic Blade 1 Weapon 18 4 1 1 Armor-Piercing, Cleave, Poison II, Sweep I
Profane Arc 1 Weapon T-4 AOE: Spray L 1 0 Armor-Piercing, Weakening

Особое[править]

Riftspawn is immune to the effects of States and Environments. Its Attacks always hit if models do not Dodge successfully. It does not cause the Engaged State.

Глоссарий[править]

Armor-Piercing
When making a Damage Roll for a Hit with this Trait you only add halved ARM value.
Cleave
If a model suffers at least one Wound with this Trait, it automatically suffers another Wound.
Dead
A Dead model's Hitbox becomes the

size and volume of its base. A Dead model cannot receive Activation Points and cannot perform Activations nor Reactions. Unless Stated otherwise, it cannot use or benefit from any Skills, Traits, Upgrades, Items etc. Unless stated otherwise it is ignored for all impacts like scoring in Quests, (Ranged) Friendly Fire, etc. and does not obstruct Movement, but a model may not end their Movement on top of a Dead model. When a model enters Dead State, it retains its other States. Unless specified otherwise, a Dead model cannot regain HP.

Incapacitated
When a model's HP reaches 0,

it becomes Incapacitated and immediately enters the Crouched State. The model retains all other States. An Incapacitated model cannot receive Activation Points and cannot perform Activations nor Reactions. (Note: If it had remaining Activation Points at the time when it became Incapacitated, it keeps them until the End Phase of that turn). This State is canceled if the model regains at least 1 HP. If a model enters the Incapacitated State due to an effect but has more than 0 HP, the State is canceled during the model's next Strategic Phase. When canceled, the model may voluntarily cancel Crouched. An incapacitated Leader cannot use Stratagems. An already Incapacitated model that would suffer another Wound automatically becomes Dead. Unless stated otherwise, it cannot use or benefit from any Skills, Traits, Upgrades, Items, etc., and is ignored for all impacts such as scoring in Quests and Ranged Friendly Fire. They are still hit by Attacks, like AoEs or Sweep Attacks.

Poison
STRONG POISON; If a model suffers a Wound with this Trait, it becomes Weakened and Poisoned (States).
Stagger
A model that suffers a Hit with this Trait loses 1 Activation Point (until the end of the turn). This Trait does not affect models two or more Sizes larger than the attacker.
Sweep
On a successful Attack roll, this model's Front arc becomes 360° for the remainder of the Activation Sequence. All models within this model's Melee RCH and LoS suffer a Hit.
Weakening
If a model suffers a Wound with this Trait, it becomes Weakened (State).