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Tharos, One-Eyed Wolf: различия между версиями

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'''Tharos, One-Eyed Wolf ''' — юнит фракции [[:Category:Coalition of Thenion]] в ''Eldfall Chronicles''.
[[File:Tharos_One_Eyed_Wolf_portrait.jpg|thumb|200px|Tharos, One-Eyed Wolf ]]
 
'''Tharos, One-Eyed Wolf ''' — юнит фракции [[:Category:Coalition of Thenion|Coalition of Thenion]] в ''Eldfall Chronicles''.
{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;"
| [[File:Tharos_One_Eyed_Wolf_portrait.jpg|200px|Tharos, One-Eyed Wolf ]]
|-
| [[:File:Tharos_One_Eyed_Wolf.pdf|📄 '''PDF-профиль (A4)''']] <br /><small>[[:File:Tharos_One_Eyed_Wolf_A5.pdf|буклет A5]]</small>
|}


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==Классы==
==Классы==
===[[Alchemist]]===
===[[Alchemist]]===
Расходуемые предметы (Consumables) алхимиков восполняются в их Strategic Phase. Творя заклинание типа Transmutation, Alchemist может перебросить до 1 проваленного броска.
Consumables of Alchemists replenish during their Strategic phase.
When casting a Transmutation-Type Spell, an Alchemist may reroll up to 1 failed roll.


===[[Rogue]]===
===[[Rogue]]===
Раз за активацию, при хотя бы одном успешном Hit по цели, Rogue может выполнить один бросок AG. При успехе Hit плута получает [[Knockdown]].
Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue's Hit gains [[Knockdown]].


==Трейты==
==Трейты==
; [[Survival (X Environment)|Survival (Difficult, Hazy Environment)]] : На эту модель не действуют окружения: Difficult, Hazy.
; [[Survival (X Environment)|Survival (Difficult, Hazy Environment)]] : This model is not affected by the Difficult, Hazy Environment.
; [[Tactician|Tactician]] : Deployment Zone партии, в которой присутствует эта модель, расширяется на 5 дюймов (к середине поля).
; [[Tactician|Tactician]] : The Deployment Zone of the party in which this model is present is extended for 5 inches (towards the middle
of the field).


==Навыки==
==Скиллы==
; [[Clairvoyance|Clairvoyance]] : В Reactive Role эта модель может объявлять Reaction заклинаниями Casting Aura, выбирая целями вражеские модели в своей Awareness без LoS. Она игнорирует ограничения LoS от Environments, а также состояние Blinded и трейт Surprise Attack вражеских моделей в своей Awareness. В Active Role она не получает уполовинивающих модификаторов при творении заклинаний без LoS.
; [[Clairvoyance|Clairvoyance]] : In the Reactive Role, this model may declare a Reaction using Casting Aura Spells to target enemy models within its Awareness without requiring LoS. It ignores LoS restrictions caused by Environments, as well as the Blinded State and the Surprise Attack Trait of enemy models within its Awareness. In the Active Role, it does not suffer halving modifiers when casting Spells without LoS.
; [[Climbing|Climbing]] : Эта модель может выполнять Special Movement «Climb» как Normal Movement, игнорируя правило «модель не может выполнять никакое другое Действие на вертикальной поверхности». Во время Climb её SPD не уполовинивается.
; [[Climbing|Climbing]] : This model can perform the Climb Special Movement as if it were a Normal Movement, ignoring "A model cannot perform any other Action while on a vertical surface". While performing Climb, its SPD is not halved.
; [[Stealth|Stealth II]] : Вы можете выставить эту модель в состоянии [[Shrouded]]. Если ни один враг не имеет LoS на обладателя, эта модель может снова войти в состояние [[Shrouded]] в свою Strategic Phase.
; [[Stealth|Stealth II]] : You may deploy this model in the [[Shrouded]] state. If no enemy model has LoS towards the User, this model may re-enter the [[Shrouded]] state during its Strategic phase.
; [[Snipe|Snipe]] : STK атаки с этой способностью равен 1 и не может быть модифицирован. Эта модель игнорирует Cover и «(Ranged) Friendly Fire».
; [[Snipe|Snipe]] : STK of an Attack using this ability is 1, unmodifiable. This model ignores Cover and "(Ranged) Friendly Fire".


==Боевые искусства==
==Боевые искусства==
===Assassination (уровень III)===
===Assassination (Level III)===
{| class="wikitable"
{| class="wikitable"
! Ур. !! Эффект
! Lvl !! Effect
|-
| I || Aiming for the Vitals: User's Attack gains +6 PW.
|-
|-
| I || Aiming for the Vitals: Attack обладателя получает +6 PW.
| II || Cunning Precaution: User's Attack gains [[Poison|Poison I]] Trait.
|- style="font-weight:bold;"
|- style="font-weight:bold;"
| III ← эта модель || Overwhelming Assault: Attack обладателя получает +1 STK.
| III ← эта модель || Overwhelming Assault: User's Attack gains +1 STK.
|}
|}


==Снаряжение==
==Инвентарь==
'''Мест в снаряжении:''' 8
'''Место в инвентаре:''' 8


{| class="wikitable"
{| class="wikitable"
! Предмет !! Кол-во !! Категория !! PW !! RCH !! STK !! WGT !! Эффект
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| [[Crossbow]] || 1 || Weapon || 13 || 0-24: +3
| [[Crossbow]] || 1 || Weapon || 13 || 0-24: +3<br/>25-48: -3 || 1 || 2 || [[Two-Handed]]
25-48: -3 || 1 || 2 || [[Two-Handed]]
|-
|-
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —
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==Стратагемы==
==Стратагемы==
{| class="wikitable"
{| class="wikitable"
! Название !! Тип !! Эффект
! Name !! Type !! Effect
|-
|-
| '''[[Mastery of Poisons]]''' || Authority || Атаки Assassins и Rogues получают трейт [[Poison|Poison I]]. Модели, у которых он уже есть, вместо этого получают трейт [[Poison|Poison II]].
| '''Mastery of Poisons''' || Authority || Attacks of Assassins and Rogues gain the  [[Poison|Poison I]] Trait. Affected models that already have these, receive the [[Poison|Poison II]] Trait instead.
|-
|-
| '''[[Guerrilla Tactics]]''' || Authority || Assassins и Rogues получают навыки [[Hit and Retreat]] и [[Backstab]].
| '''Guerrilla Tactics''' || Authority || Assassins and Rogues gain the [[Hit and Retreat]] and [[Backstab]] skills.
|-
|-
| '''[[Piercing Perception]]''' || Subterfuge || Отмените вражеские навыки Taunt. Снимите состояние [[Shrouded]] с одной цели.
| '''Piercing Perception''' || Subterfuge || Cancel enemy Taunt Skills. Remove [[Shrouded]] State of one target.
|}
|}


==Глоссарий==
==Глоссарий==
; Stagger : При попадании цель теряет 1 Activation Point (минимум 0).
; Backstab : During an Attack Action against a Target that lacks Line of Sight (LoS) to this model, this model's Hits gain +3 PW for that attack, and one of this model's Strikes automatically becomes a Hit (resolve any remaining Strikes normally). This automatic Hit is ignored for Confrontation rolls. If this model loses the Confrontation roll, both models may score successful Hits.
; Targetless : Этому заклинанию не нужна модель-цель — оно действует на область или на все модели в пределах дальности.
; Hit and Retreat : During its Movement step, this model may cancel the [[Engaged]] state without any roll required.
; Two-Handed : Это оружие требует двух рук. Модель не может использовать щит или второе оружие.
If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.
; Knockdown : A model that suffers a Hit with this Trait becomes [[Crouched]] (State). This trait does not affect models two or more Sizes larger than the attacker.
; Poison : WEAK POISON; If a model suffers a Wound with this Trait, it becomes [[Weakened]] (State) until its next Strategic phase.
; Shrouded : While a model is in this state, it is represented on the field by a Shrouded token.
A model in this state cannot be a target of Actions other than Perceive (note that
Dodge Action does not have a target, so it is a valid Reaction). The Shrouded
state is automatically canceled if the model declares a Normal action (other than
Nothing) or Special Action.
Performing an Attack in this state reveals the model, but grants the Surprise
Attack trait to its Attack.
The model and its profile that are being concealed by the Shrouded token are
considered secret information. The player who controls the model is not obliged
to disclose the model's identity and its profile to other players as long as the
model remains in this state.
Note: Shrouded models retain all of their
Skills, Traits, Size, etc.; however, this
information is not publicly disclosed. The
model has 360° Line of Sight (LoS).
; Stagger : A model that suffers a Hit with this Trait loses 1 Activation Point (until the end of the turn). This Trait does not affect models two or more Sizes larger than the attacker.
; Targetless : When in the Active role, an Attack with this Trait does not require a model as a target. Instead, the target can be any surface on the field. If the Spell has both Casting Aura and AoE Reach, and the target is a flat surface/ground, then the template must be placed wholly within the Casting Aura.
; Two-Handed : A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon.


[[Category:Units]]
[[Category:Units]]
[[Category:Coalition of Thenion]]
[[Category:Coalition of Thenion]]

Текущая версия от 07:50, 26 августа 2026

Файл:Tharos One Eyed Wolf portrait.jpg
Tharos, One-Eyed Wolf

Tharos, One-Eyed Wolf — юнит фракции Coalition of Thenion в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Alchemist / Rogue 28 1 2 6 13 10 14 13 13 12 3 2 12

Классы[править]

Alchemist[править]

Consumables of Alchemists replenish during their Strategic phase. When casting a Transmutation-Type Spell, an Alchemist may reroll up to 1 failed roll.

Rogue[править]

Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue's Hit gains Knockdown.

Трейты[править]

Survival (Difficult, Hazy Environment)
This model is not affected by the Difficult, Hazy Environment.
Tactician
The Deployment Zone of the party in which this model is present is extended for 5 inches (towards the middle

of the field).

Скиллы[править]

Clairvoyance
In the Reactive Role, this model may declare a Reaction using Casting Aura Spells to target enemy models within its Awareness without requiring LoS. It ignores LoS restrictions caused by Environments, as well as the Blinded State and the Surprise Attack Trait of enemy models within its Awareness. In the Active Role, it does not suffer halving modifiers when casting Spells without LoS.
Climbing
This model can perform the Climb Special Movement as if it were a Normal Movement, ignoring "A model cannot perform any other Action while on a vertical surface". While performing Climb, its SPD is not halved.
Stealth II
You may deploy this model in the Shrouded state. If no enemy model has LoS towards the User, this model may re-enter the Shrouded state during its Strategic phase.
Snipe
STK of an Attack using this ability is 1, unmodifiable. This model ignores Cover and "(Ranged) Friendly Fire".

Боевые искусства[править]

Assassination (Level III)[править]

Lvl Effect
I Aiming for the Vitals: User's Attack gains +6 PW.
II Cunning Precaution: User's Attack gains Poison I Trait.
III ← эта модель Overwhelming Assault: User's Attack gains +1 STK.

Инвентарь[править]

Место в инвентаре: 8

Item Qty Category PW RCH STK WGT Effect
Crossbow 1 Weapon 13 0-24: +3
25-48: -3
1 2 Two-Handed
Short Sword 1 Weapon T 0 STA 1
Firecracker 1 Consumable 0 T, AOE: Circular S 1 1 Stagger, Targetless
Grapeshot 1 Consumable 13 T, AOE: Circular S 1 1 Targetless

Стратагемы[править]

Name Type Effect
Mastery of Poisons Authority Attacks of Assassins and Rogues gain the Poison I Trait. Affected models that already have these, receive the Poison II Trait instead.
Guerrilla Tactics Authority Assassins and Rogues gain the Hit and Retreat and Backstab skills.
Piercing Perception Subterfuge Cancel enemy Taunt Skills. Remove Shrouded State of one target.

Глоссарий[править]

Backstab
During an Attack Action against a Target that lacks Line of Sight (LoS) to this model, this model's Hits gain +3 PW for that attack, and one of this model's Strikes automatically becomes a Hit (resolve any remaining Strikes normally). This automatic Hit is ignored for Confrontation rolls. If this model loses the Confrontation roll, both models may score successful Hits.
Hit and Retreat
During its Movement step, this model may cancel the Engaged state without any roll required.

If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.

Knockdown
A model that suffers a Hit with this Trait becomes Crouched (State). This trait does not affect models two or more Sizes larger than the attacker.
Poison
WEAK POISON; If a model suffers a Wound with this Trait, it becomes Weakened (State) until its next Strategic phase.
Shrouded
While a model is in this state, it is represented on the field by a Shrouded token.

A model in this state cannot be a target of Actions other than Perceive (note that Dodge Action does not have a target, so it is a valid Reaction). The Shrouded state is automatically canceled if the model declares a Normal action (other than Nothing) or Special Action. Performing an Attack in this state reveals the model, but grants the Surprise Attack trait to its Attack. The model and its profile that are being concealed by the Shrouded token are considered secret information. The player who controls the model is not obliged to disclose the model's identity and its profile to other players as long as the model remains in this state. Note: Shrouded models retain all of their Skills, Traits, Size, etc.; however, this information is not publicly disclosed. The model has 360° Line of Sight (LoS).

Stagger
A model that suffers a Hit with this Trait loses 1 Activation Point (until the end of the turn). This Trait does not affect models two or more Sizes larger than the attacker.
Targetless
When in the Active role, an Attack with this Trait does not require a model as a target. Instead, the target can be any surface on the field. If the Spell has both Casting Aura and AoE Reach, and the target is a flat surface/ground, then the template must be placed wholly within the Casting Aura.
Two-Handed
A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon.