Перейти к содержанию

Goblin Warchief, Tier II: различия между версиями

Материал из RuEldfallWiki
Reevol>WikiImport
Corrected RU unit cards
Synced from local Guildhall data editor
 
(не показаны 3 промежуточные версии этого же участника)
Строка 1: Строка 1:
<!-- PAGE: Goblin Warchief, Tier II -->
[[File:Goblin_Warchief_Tier_II_portrait.jpg|thumb|200px|Goblin Warchief, Tier II]]
'''Goblin Warchief, Tier II''' — юнит фракции [[:Category:Goblin Wartribes|Goblin Wartribes]] в ''Eldfall Chronicles''. Размер: '''Large'''. Классы: [[Soldier]].
'''Goblin Warchief, Tier II''' — юнит фракции [[:Category:Goblin Wartribes|Goblin Wartribes]] в ''Eldfall Chronicles''.


{| class="wikitable"
{| class="wikitable" style="text-align:center;"
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
| 2 || 5 || 14 || 10 || 8 || 8 || 8 || 14 || 3 || 5 || 12
| Large || [[Soldier]] || 22 || 2 || 2 || 5 || 14 || 10 || 8 || 8 || 8 || 14 || 3 || 5 || 12
|}
|}


== Классы ==
==Классы==
; [[Soldier]] : Soldier получает +1 OFF, +1 DEF, +1 ACC, +1 INT и +1 M за каждого другого Soldier из того же отряда в пределах своей Awareness, который не находится в состоянии Incapacitated или Dead; максимум +3.
===[[Soldier]]===
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.


== Трейты ==
==Трейты==
; [[Advantage (X)|Advantage (Medium)]] : Один раз за последовательность активации эта модель может перебросить (один раз) любое число кубов во время действия [[Attack|Attack]] против цели с характеристикой (X) (Size, Class, Trait и т.п.).
; [[Advantage (X)|Advantage (Medium)]] : Once per Activation Sequence, the model with this Trait may reroll any number of dice (once) during an Attack Action against a target with (Medium) characteristic (Size, Class, Trait, etc.).
; [[Fearless|Fearless]] : Эта модель не может стать [[Panicked|Panicked]].
; [[Fearless|Fearless]] : This model cannot become Panicked (State).
; [[Survival (X Environment)|Survival (Difficult)]] : Эта модель не подвержена окружению X (X Environment).
; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment.


== Навыки ==
==Скиллы==
; [[Infiltration|Infiltration I]] : Infiltration позволяет модели начать игру или переместиться в продвинутую позицию согласно правилам Навыка.
; [[Infiltration|Infiltration]] : You may deploy this model up to the middle line of the field (on your half of the field).
; [[Finishing Strike|Finishing Strike I]] : Если Атака этой модели нанесла Рану цели, модель может совершить добивающий удар согласно правилам Навыка. Finishing Strike применяется только один раз за последовательность активации.
; [[Finishing Strike|Finishing Strike]] : When this model causes at least one Wound to a target, it may immediately make an unmodified STK 1 Attack against the same target. It must use the same Item or Skill. If there are more targets, choose only one.


== Заклинания ==
==Инвентарь==
'''Место в инвентаре:''' 3


== Снаряжение ==
{| class="wikitable"
{| class="wikitable"
! Предмет !! PW !! RCH !! STK !! Эффект
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| Great Axe || T+3 || 1 || STA-1 || Cleave, Sweep I, Two-Handed. (Melee)
| [[Great Axe]] || 1 || Weapon || T+3 || 1 || STA-1 || 3 || [[Cleave]], [[Sweep|Sweep I]], [[Two-Handed|Two Handed]]
|-
|-
| Bite || T || 0 || 1 || — (Natural & Melee)
| [[Bite]] || 1 || Weapon || T || 0 || 1 || — || —
|}
|}


== Стратагемы ==
==Стратагемы==
{| class="wikitable"
{| class="wikitable"
! Название !! Эффект
! Name !! Type !! Effect
|-
|-
| '''Aetherkin''' || Модели получают Resistance I (Spell). Их атаки получают тип Spell и наносят магический урон.
| '''Aetherkin''' || Tribe || Models have Resistance I (Spell). Their attacks have Spell type and also deal magical damage.
|-
|-
| '''Emberkin''' || Модели получают Resistance I (Fire) и Survival (Scorching). При Incapacitated они взрываются, нанося урон типа Fire с PW 10 всем моделям в пределах 2”.
| '''Emberkin''' || Tribe || Models have [[Resistance|Resistance I Fire]] and [[Survival  X Environment|Survival Scorching]]. If Incapacitated, they explode instead, dealing damage with Fire type and PW 10 to all models within 2".
|-
|-
| '''Stonekin''' || Все модели Tier I получают +2 ARM. Tier II и выше получают +3 ARM и Survival (Mountainous).
| '''Stonekin''' || Tribe || All Tier I have ARM +2. Tier II and above have ARM +3 and [[Survival  X Environment|Survival Mountainous]].
|-
|-
| '''Swampkin''' || Модели получают Resistance II (Poison) и Survival (Swamp, Toxic). Модели Tier I получают Poison I, Tier II и выше — Poison II.
| '''Swampkin''' || Tribe || Models have [[Resistance|Resistance II Poison]] and [[Survival  X Environment|Survival Swamp, Toxic]]. Tier I models have [[Poison|Poison I]]. Tier II and above have [[Poison|Poison II]].
|}
|}


== Особое ==
==Особое==
Члены отряда Goblin Wartribes в пределах Awareness этой модели получают Fearless. Её Стратагемы называются Tribes: после развёртывания выберите одну способность Tribe — она действует на все модели Goblin Wartribes в отряде до конца игры.
Goblin Wartribes party members within this model's Awareness have Fearless.
This model's Stratagems are called Tribes and are not regular Stratagems. After Deployment, select one Tribe ability—it applies to all Goblin Wartribes models in your party for the rest of the game. This can be used even if this model is not the Leader.


== Глоссарий ==
==Глоссарий==
; [[Advantage (X)]] : Свойство. Раз за Activation Sequence можно перебросить любое число кубов в атаке против цели с характеристикой (X).
; Cleave : If a model suffers at least one Wound with this Trait, it automatically suffers another Wound.
; [[Cleave]] : Свойство. Если модель получает хотя бы одну Рану, она получает дополнительную Рану.
; Poison : WEAK POISON; If a model suffers a Wound with this Trait, it becomes [[Weakened]] (State) until its next Strategic phase.
; [[Two-Handed]] : Свойство. Оружие нельзя использовать вместе со щитом или другим оружием.
; Resistance I Fire : Power of a Hit dealt to this model by an Attack with the (Fire) Type or Trait is halved.
; Resistance II Poison : Hits and related Effects dealt to this model by an Attack with the (Poison) Type or Trait are negated.
; Sweep : On a successful Attack roll, all models within this model's LoS and Melee Reach suffer a Hit.
; Two-Handed : A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon.


----
<small>''Источник: Eldfall Chronicles — Guildhall roster; рулбук v1.6; Northern Wind Spellbook (errata фев-2026).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Goblin Wartribes]]
[[Category:Goblin Wartribes]]

Текущая версия от 07:50, 26 августа 2026

Файл:Goblin Warchief Tier II portrait.jpg
Goblin Warchief, Tier II

Goblin Warchief, Tier II — юнит фракции Goblin Wartribes в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Large Soldier 22 2 2 5 14 10 8 8 8 14 3 5 12

Классы[править]

Soldier[править]

Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.

Трейты[править]

Advantage (Medium)
Once per Activation Sequence, the model with this Trait may reroll any number of dice (once) during an Attack Action against a target with (Medium) characteristic (Size, Class, Trait, etc.).
Fearless
This model cannot become Panicked (State).
Survival (Difficult Environment)
This model is not affected by the Difficult Environment.

Скиллы[править]

Infiltration
You may deploy this model up to the middle line of the field (on your half of the field).
Finishing Strike
When this model causes at least one Wound to a target, it may immediately make an unmodified STK 1 Attack against the same target. It must use the same Item or Skill. If there are more targets, choose only one.

Инвентарь[править]

Место в инвентаре: 3

Item Qty Category PW RCH STK WGT Effect
Great Axe 1 Weapon T+3 1 STA-1 3 Cleave, Sweep I, Two Handed
Bite 1 Weapon T 0 1

Стратагемы[править]

Name Type Effect
Aetherkin Tribe Models have Resistance I (Spell). Their attacks have Spell type and also deal magical damage.
Emberkin Tribe Models have Resistance I Fire and Survival Scorching. If Incapacitated, they explode instead, dealing damage with Fire type and PW 10 to all models within 2".
Stonekin Tribe All Tier I have ARM +2. Tier II and above have ARM +3 and Survival Mountainous.
Swampkin Tribe Models have Resistance II Poison and Survival Swamp, Toxic. Tier I models have Poison I. Tier II and above have Poison II.

Особое[править]

Goblin Wartribes party members within this model's Awareness have Fearless. This model's Stratagems are called Tribes and are not regular Stratagems. After Deployment, select one Tribe ability—it applies to all Goblin Wartribes models in your party for the rest of the game. This can be used even if this model is not the Leader.

Глоссарий[править]

Cleave
If a model suffers at least one Wound with this Trait, it automatically suffers another Wound.
Poison
WEAK POISON; If a model suffers a Wound with this Trait, it becomes Weakened (State) until its next Strategic phase.
Resistance I Fire
Power of a Hit dealt to this model by an Attack with the (Fire) Type or Trait is halved.
Resistance II Poison
Hits and related Effects dealt to this model by an Attack with the (Poison) Type or Trait are negated.
Sweep
On a successful Attack roll, all models within this model's LoS and Melee Reach suffer a Hit.
Two-Handed
A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon.