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Tomoe, Endless Rain: различия между версиями

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[[File:Tomoe_Endless_Rain_portrait.jpg|thumb|200px|Tomoe, Endless Rain]]
'''Tomoe, Endless Rain''' — юнит фракции [[:Category:Neutral|Neutral]] в ''Eldfall Chronicles''. Размер: '''Medium'''. Классы: [[Mage]] / [[Mystic]] / [[Sorcerer]].
'''Tomoe, Endless Rain''' — юнит фракции [[:Category:Neutral|Neutral]] в ''Eldfall Chronicles''.


{| class="wikitable"
{| class="wikitable" style="text-align:center;"
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
| 2 || 6 || 10 || 10 || 12 || 10 || 12 || 10 || 1 || 2 || 14
| Medium || [[Mage]] / [[Mystic]] / [[Sorcerer]] || 28 || 1 || 2 || 6 || 10 || 10 || 12 || 10 || 12 || 10 || 1 || 2 || 14
|}
|}


== Классы ==
==Классы==
; [[Mage]] : Творя заклинание, Mage может потратить неизрасходованный Activation Point, чтобы перебросить любое число кубов. Mana Counters — ресурс, представляющий ману, энергию для творения заклинаний; ими оплачиваются заклинания типа Conjuration и некоторые другие мощные заклинания. В активной роли Mage может конвертировать любое число своих Activation Points в соответствующее число Mana Counters и поместить их в свой личный запас. Mana Counters накапливаются и не исчезают в конце хода.
===[[Mage]]===
; [[Mystic]] : Mystic должен использовать значение M вместо INT при кастовании заклинаний.
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice.
; [[Sorcerer]] : В активной роли при кастовании заклинания типа Sorcery Sorcerer может перебросить до 1 неудачного броска.
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!
 
===[[Mystic]]===
Mystics must use the M value instead of the INT value when casting Spells.


== Трейты ==
===[[Sorcerer]]===
; [[Affinity (Element)|Affinity (Air, Water)]] : Эта модель может кастовать заклинания элемента (Element). (Например: Element = Fire, Water, Profane и т.д.)
In their Active role, when casting a Sorcery-Type Spell, a Sorcerer may reroll up to 1 failed roll.


== Навыки ==
==Трейты==
; [[Affinity (Element)|Affinity (Air, Water)]] : A model with this Trait can cast (Air, Water) Spells. (For example: Air, Water = fire, water, profane, etc.)


== Заклинания ==
==Spellcrafts==
=== Everlasting Rain Invocations (уровень III) ===
===Everlasting Rain Invocations (Level III)===
{| class="wikitable"
{| class="wikitable"
! Заклинание !! Ур. !! Стихия !! Тип !! PW !! RCH !! STK !! Эффект
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
|-
|-
| [[Electrification (Everlasting Rain Invocations)]] || I || Air || Spell, Sorcery, Ranged/Melee || INT || 0 || 2 || [[Ricochet (X)|Ricochet]] (4), [[Ignore Armor|Ignore Armor]], [[Stun|Stun]].
| '''Lightning Bolt''' || II || Air || Spell, Sorcery, Ranged || INT || 16 || 2 || [[Ignore Armor]], [[Stun]]
|-
|-
| [[Blessed Rain]] || I || Water || Spell, Transmutation, Ranged/Melee || || 0, Circular L || 1 || До вашей следующей Стратегической фазы затронутая область становится Shallow Aquatic Environment для врагов и Light Cover для союзников.
| '''Electrification''' || I || Air || Spell, Sorcery, Melee/Ranged || INT || 0 || 2 || [[Ricochet|Ricochet IV]], [[Stun]], [[Ignore Armor]].
|-
|-
| [[Lightning Bolt]] || II || Air || Spell, Sorcery, Ranged || INT || 16 || 2 || [[Ignore Armor|Ignore Armor]], [[Stun|Stun]].
| '''Chain Lightning''' || III || Air || Spell, Sorcery, Ranged || INT || 16 || 1 || [[Ricochet|Ricochet IV]], [[Stun]], [[Ignore Armor]].
|-
|-
| [[Protective Bubble]] || II || Water || Spell, Enchantment, Ranged || — || 16 || 1 || Если зачарованная модель получает попадание, аннулируйте 1 попадание (при нескольких игрок выбирает какое) и снимите зачарование. После снятия область в 2” вокруг модели становится Shallow Aquatic Environment до конца хода.
| '''Blessed Rain''' || I || Water || Spell, Transmutation, Melee/Ranged || — || 0, AOE: Circular L || 1 || Until your next Strategic Phase, the affected area becomes a Shallow Aquatic Environment for enemies and Light Cover for allies.
|-
|-
| [[Chain Lightning]] || III || Air || Spell, Sorcery, Ranged || INT || 16 || 1 || [[Ricochet (X)|Ricochet]] (4), [[Ignore Armor|Ignore Armor]], [[Stun|Stun]].
| '''Protective Bubble''' || II || Water || Spell, Enchantment, Ranged || || 16 || 1 || If the enchanted model is hit, negate 1 Hit (the player may choose which Hit if there are multiple) and remove this Enchantment from the model. When removed, the 2" area surrounding the model becomes Shallow Aquatic Environment until the end of the Turn.
|-
|-
| [[Downpour]] || III || Water || Spell, Transmutation, Ranged || — || 16, Circular L || 1 || '''[[Mana Cost (X)|Mana Cost]]: 1''' Затронутая область становится Shallow Aquatic Environment.
| '''Downpour''' || III || Water || Spell, Transmutation, Ranged || — || 16, AOE: Circular L || 1 || [Mana Cost: 1]
The affected area becomes a Shallow Aquatic Environment.
|}
|}


== Особое ==
==Инвентарь==
Tomoe имеет Light Cover против вражеских дальних атак.
'''Место в инвентаре:''' 3
 
==Особое==
Tomoe has Light Cover against enemy Ranged Attacks.


== Глоссарий ==
==Глоссарий==
; '''Armor''' : Значение ARM снижает шанс нанести Рану при броске DMG.
; Ignore Armor : A Hit with this Trait reduces the target's ARM to 0 for the duration of the Damage roll.
; [[Ignore Armor]] : Свойство. Попадание уменьшает ARM цели до 0 на время броска DMG.
; Ricochet (X) : When a model gets hit by an Attack with this Trait, the nearest enemy model within 5'' gets hit with the same Attack. Whenever possible, the Effect repeats up to X times in a single Activation Sequence. It cannot affect the same model again in the same Activation Sequence. If two or more enemy models are the same distance away from the hit model, they all suffer this Effect.
; [[Mana Cost (X)]] : Свойство. Чтобы скастовать заклинание, кастер тратит X Mana Counters.
; Stun : A model that suffers at least one Wound with this Trait must perform a Toughness roll. If failed, the model loses all Activation Points (until the end of the turn).
; [[Ricochet (X)]] : Свойство. Ближайшая вражеская модель в пределах 5″ также получает то же попадание; до X раз.
; [[Stun]] : Свойство. Модель, получившая хотя бы одну Рану, должна пройти бросок T; при провале теряет все AP.


----
<small>''Источник: Eldfall Chronicles — Guildhall roster; рулбук v1.6; Northern Wind Spellbook (errata фев-2026).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Neutral]]
[[Category:Neutral]]

Текущая версия от 07:50, 26 августа 2026

Файл:Tomoe Endless Rain portrait.jpg
Tomoe, Endless Rain

Tomoe, Endless Rain — юнит фракции Neutral в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Mage / Mystic / Sorcerer 28 1 2 6 10 10 12 10 12 10 1 2 14

Классы[править]

Mage[править]

When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!

Mystic[править]

Mystics must use the M value instead of the INT value when casting Spells.

Sorcerer[править]

In their Active role, when casting a Sorcery-Type Spell, a Sorcerer may reroll up to 1 failed roll.

Трейты[править]

Affinity (Air, Water)
A model with this Trait can cast (Air, Water) Spells. (For example: Air, Water = fire, water, profane, etc.)

Spellcrafts[править]

Everlasting Rain Invocations (Level III)[править]

Spell Lvl Element Type PW RCH STK Effect
Lightning Bolt II Air Spell, Sorcery, Ranged INT 16 2 Ignore Armor, Stun
Electrification I Air Spell, Sorcery, Melee/Ranged INT 0 2 Ricochet IV, Stun, Ignore Armor.
Chain Lightning III Air Spell, Sorcery, Ranged INT 16 1 Ricochet IV, Stun, Ignore Armor.
Blessed Rain I Water Spell, Transmutation, Melee/Ranged 0, AOE: Circular L 1 Until your next Strategic Phase, the affected area becomes a Shallow Aquatic Environment for enemies and Light Cover for allies.
Protective Bubble II Water Spell, Enchantment, Ranged 16 1 If the enchanted model is hit, negate 1 Hit (the player may choose which Hit if there are multiple) and remove this Enchantment from the model. When removed, the 2" area surrounding the model becomes Shallow Aquatic Environment until the end of the Turn.
Downpour III Water Spell, Transmutation, Ranged 16, AOE: Circular L 1 [Mana Cost: 1]

The affected area becomes a Shallow Aquatic Environment.

Инвентарь[править]

Место в инвентаре: 3

Особое[править]

Tomoe has Light Cover against enemy Ranged Attacks.

Глоссарий[править]

Ignore Armor
A Hit with this Trait reduces the target's ARM to 0 for the duration of the Damage roll.
Ricochet (X)
When a model gets hit by an Attack with this Trait, the nearest enemy model within 5 gets hit with the same Attack. Whenever possible, the Effect repeats up to X times in a single Activation Sequence. It cannot affect the same model again in the same Activation Sequence. If two or more enemy models are the same distance away from the hit model, they all suffer this Effect.
Stun
A model that suffers at least one Wound with this Trait must perform a Toughness roll. If failed, the model loses all Activation Points (until the end of the turn).