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Flameshaper: различия между версиями

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Synced from local Guildhall data editor
Synced from local Guildhall data editor
 
(не показаны 2 промежуточные версии этого же участника)
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[[File:Flameshaper_portrait.jpg|thumb|200px|Flameshaper]]
'''Flameshaper''' — юнит фракции [[:Category:Helian League|Helian League]] в ''Eldfall Chronicles''.
'''Flameshaper''' — юнит фракции [[:Category:Helian League|Helian League]] в ''Eldfall Chronicles''.


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==Классы==
==Классы==
===[[Soldier]]===
===[[Soldier]]===
Soldiers получают +1 OFF, +1 DEF, +1 ACC, +1 INT и +1 M за каждого другого Soldier в пределах их Awareness из того же Party, не находящегося в состоянии Incapacitated или Dead, вплоть до максимума +3.
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.


===[[Sorcerer]]===
===[[Sorcerer]]===
В своей Active role, при накладывании Spell типа Sorcery, Sorcerer может перебросить до 1 проваленного броска.
In their Active role, when casting a Sorcery-Type Spell, a Sorcerer may reroll up to 1 failed roll.


==Трейты==
==Трейты==
; [[Affinity (Element)|Affinity (Fire)]] : Модель с этим Trait может накладывать Spells стихии (Fire). (Например: элемент = огонь, вода, профанная стихия и т.д.)
; [[Affinity (Element)|Affinity (Fire)]] : A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)


==Скиллы==
==Скиллы==
; [[Chain Attack|Chain Attack]] : Один раз за Activation Sequence, если союзная модель наносит Hit врагу в пределах LoS этой модели, эта модель может выполнить немодифицированную Attack STK 1 против этого врага (до бросков DMG). Если целей несколько, выберите одну. Этот Skill не является Activation или Reaction и не расходует AP. Он игнорирует «(Ranged) Friendly Fire». Hits, полученные от Chain Attack, не могут порождать дальнейшие Chain Attack.
; [[Chain Attack|Chain Attack]] : Once per Activation Sequence, if an allied model scores a Hit against an enemy within this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls). If there are multiple targets, choose one. This Skill is not an Activation or Reaction and does not consume AP. It ignores "(Ranged) Friendly Fire". Hits generated from Chain Attack cannot generate further Chain Attacks.


==Spellcrafts==
==Spellcrafts==
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! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
|-
|-
| '''Ignite''' || I || Fire || Spell, Sorcery, Art of Sorcery, Ranged || INT || 16 || STA || [[Burn|Burn 1]]
| '''Ignite''' || I || Fire || Spell, Sorcery, Ranged || INT || 16 || STA || [[Burn|Burn 1]]
|-
|-
| '''Flare''' || II || Fire || Spell, Sorcery, Art of Sorcery, Melee/Ranged || INT || 3 || 1 || [[Sweep|Sweep II]]; [[Burn|Burn 2]].
| '''Flare''' || II || Fire || Spell, Sorcery, Melee/Ranged || INT || 3 || 1 || [[Sweep|Sweep II]]; [[Burn|Burn 2]].
|}
|}


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==Глоссарий==
==Глоссарий==
; BURN (X) : Когда модель получает хотя бы один Wound с этим Trait, атакующий игрок может выполнить X Damage Rolls со значением ARM 0. Каждый успешный Damage Roll приводит к тому, что модель получает Wound. Если этот wound приводит модель в состояние Dead (State), модель убирается с поля.
; BURN (X) : When a model suffers at least one Wound with this Trait, the attacking player may perform an X amount of Damage Rolls with ARM value 0. Every successful Damage Roll causes the model to suffer a Wound. If this wound causes a model to become Dead (State), the model is removed from the field.
; Knockback (X) : Модель, получившая Hit с этим Trait, перемещается от точки, где завершилось её Movement во время Movement step. Она перемещается на X дюймов от атакующего в конце Resolution step (точное направление выбирает атакующий). Этот Trait не действует на модели на два или более Size больше атакующего.
; Knockback (X) : A model Hit with this Trait is moved from the point where its Movement ended during the Movement step. It is moved for X inches away from the attacker at the end of the Resolution step (exact direction is the attacker's choosing). This Trait does not affect models two or more Sizes larger than the attacker.
; Knockdown : Модель, получившая Hit с этим Trait, переходит в состояние [[Crouched]] (State). Этот трейт не действует на модели на два или более Size больше атакующего.
; Knockdown : A model that suffers a Hit with this Trait becomes [[Crouched]] (State). This trait does not affect models two or more Sizes larger than the attacker.
; Sweep : При успешном Attack roll Front arc этой модели становится 360° до конца Activation Sequence. Все модели в пределах Melee RCH и LoS этой модели получают Hit.
; Sweep : On a successful Attack roll, this model's Front arc becomes 360° for the remainder of the Activation Sequence. All models within this model's Melee RCH and LoS suffer a Hit.


[[Category:Units]]
[[Category:Units]]
[[Category:Helian League]]
[[Category:Helian League]]

Текущая версия от 07:49, 26 августа 2026

Файл:Flameshaper portrait.jpg
Flameshaper

Flameshaper — юнит фракции Helian League в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Soldier / Sorcerer 15 3 2 6 8 8 8 12 12 8 1 1 12

Классы[править]

Soldier[править]

Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.

Sorcerer[править]

In their Active role, when casting a Sorcery-Type Spell, a Sorcerer may reroll up to 1 failed roll.

Трейты[править]

Affinity (Fire)
A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)

Скиллы[править]

Chain Attack
Once per Activation Sequence, if an allied model scores a Hit against an enemy within this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls). If there are multiple targets, choose one. This Skill is not an Activation or Reaction and does not consume AP. It ignores "(Ranged) Friendly Fire". Hits generated from Chain Attack cannot generate further Chain Attacks.

Spellcrafts[править]

Art of Sorcery (Level II)[править]

Spell Lvl Element Type PW RCH STK Effect
Ignite I Fire Spell, Sorcery, Ranged INT 16 STA Burn 1
Flare II Fire Spell, Sorcery, Melee/Ranged INT 3 1 Sweep II; Burn 2.

Инвентарь[править]

Место в инвентаре: 3

Глоссарий[править]

BURN (X)
When a model suffers at least one Wound with this Trait, the attacking player may perform an X amount of Damage Rolls with ARM value 0. Every successful Damage Roll causes the model to suffer a Wound. If this wound causes a model to become Dead (State), the model is removed from the field.
Knockback (X)
A model Hit with this Trait is moved from the point where its Movement ended during the Movement step. It is moved for X inches away from the attacker at the end of the Resolution step (exact direction is the attacker's choosing). This Trait does not affect models two or more Sizes larger than the attacker.
Knockdown
A model that suffers a Hit with this Trait becomes Crouched (State). This trait does not affect models two or more Sizes larger than the attacker.
Sweep
On a successful Attack roll, this model's Front arc becomes 360° for the remainder of the Activation Sequence. All models within this model's Melee RCH and LoS suffer a Hit.