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Vizier of Conjurations: различия между версиями

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[[File:Vizier_of_Conjurations_portrait.jpg|thumb|200px|Vizier of Conjurations]]
'''Vizier of Conjurations''' — юнит фракции [[:Category:Sand Kingdoms|Sand Kingdoms]] в ''Eldfall Chronicles''.
'''Vizier of Conjurations''' — юнит фракции [[:Category:Sand Kingdoms|Sand Kingdoms]] в ''Eldfall Chronicles''.


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==Классы==
==Классы==
===[[Mage]]===
===[[Mage]]===
При накладывании Spell, Mage может потратить неизрасходованный Activation Point, чтобы перебросить любое количество костей.  
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice.  
Mana Counters — это ресурс, представляющий ману — энергию, необходимую для накладывания Spells. Mana Counters могут быть потрачены для покрытия цены Spells типа Conjuration или некоторых других мощных Spells. Находясь в Active role, Mage может преобразовать любое количество своих Activation Points в соответствующее количество Mana Counters (заменив Activation Points на Mana Counters) и поместить их в свой личный пул. Mana Counters накапливаются и не исчезают в конце хода!
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!


===[[Summoner]]===
===[[Summoner]]===
Summoner может начать игру с призванным существом Tier II или ниже в своей области Awareness, которое можно вывести на поле с помощью одного из доступных ему Spells типа Conjuration (без броска и без траты Activation Point). Summoner может делить свой пул Mana Counters с другими Summoners в party. (Если Summoner становится Incapacitated, накопленные им Mana Counters сбрасываются.)
A Summoner can start the game with a Tier II or lower summoned creature in its Awareness area, which could be brought to the field by one of the Conjuration Spells available to them (with no roll nor spending of an Activation Point required). A Summoner may share its pool of Mana Counters with other Summoners in the party. (If the Summoner becomes Incapacitated, its accumulated Mana Counters are discarded.)


==Трейты==
==Трейты==
; [[Resourceful|Resourceful II]] : Модель с этим трейтом может получить ещё 1 дополнительный Upgrade.
; [[Resourceful|Resourceful II]] : A model with this trait may receive another 1 additional Upgrade.
; [[Affinity (Element)|Affinity (Elder, Earth)]] : Модель с этим Trait может накладывать Spells стихии (Elder, Earth). (Например: элемент = огонь, вода, профанная стихия и т.д.)
; [[Affinity (Element)|Affinity (Elder, Earth)]] : A model with this Trait can cast (Elder, Earth) Spells. (For example: Elder, Earth = fire, water, profane, etc.)


==Spellcrafts==
==Spellcrafts==
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! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
|-
|-
| '''Summon Gargoyle''' || I || Earth || Spell, Conjuration, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost (1)], Призвать Gargoyle на поле.
| '''Summon Gargoyle''' || I || Earth || Spell, Conjuration, Ranged || — || 0 || — || [Mana Cost (1)], Summon Gargoyle to the field.
|-
|-
| '''Summon Imp''' || I || Elder || Spell, Conjuration, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost (1)]; Призвать Imp на поле.
| '''Summon Imp''' || I || Elder || Spell, Conjuration, Ranged || — || 0 || — || [Mana Cost (1)]; Summon Imp to the field.
|-
|-
| '''Summon Golem''' || II || Earth || Spell, Conjuration, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost (2)], Призвать Golem на поле.
| '''Summon Golem''' || II || Earth || Spell, Conjuration, Ranged || — || 0 || — || [Mana Cost (2)], Summon Golem to the field.
|-
|-
| '''Summon Earth Elemental''' || III || Earth || Spell, Conjuration, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost (3)], Призвать Earth Elemental на поле.
| '''Summon Earth Elemental''' || III || Earth || Spell, Conjuration, Ranged || — || 0 || — || [Mana Cost (3)], Summon Earth Elemental to the field.
|-
|-
| ''' Summon Water Elemental''' || III || Water || Spell, Conjuration, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost: 3], Призвать Water Elemental на поле.
| ''' Summon Water Elemental''' || III || Water || Spell, Conjuration, Ranged || — || 0 || — || [Mana Cost: 3], Summon Water Elemental to the field.
|-
|-
| '''Summon Colossus''' || IV || Earth || Spell, Conjuration, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost (4)], Призвать Colossus на поле.
| '''Summon Colossus''' || IV || Earth || Spell, Conjuration, Ranged || — || 0 || — || [Mana Cost (4)], Summon Colossus to the field.
|}
|}


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! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
|-
|-
| '''Mana Burst''' || I || Elder || Spell, Sorcery, Wizardry, Ranged || Int || 16 || 1 || [[Stagger]]
| '''Mana Burst''' || I || Elder || Spell, Sorcery, Ranged || Int || 16 || 1 || [[Stagger]]
|-
|-
| '''Dispel Magic''' || I || Elder || Spell, Healing, Wizardry, Ranged || — || 16, AOE: Circular L || 1 || [[Targetless]]. Выберите одно из следующего: (1): Убрать целевой Sorcery, Enchantment, Transmutation spell с поля. (2): Убрать целевое призванное существо с поля. (3): Отменить State [[Shrouded]].
| '''Dispel Magic''' || I || Elder || Spell, Healing, Ranged || — || 16, AOE: Circular L || 1 || [[Targetless]]. Choose one of the following: (1): Remove target Sorcery, Enchantment, Transmutation spell from the field. (2): Remove target summoned creature from the field. (3): Cancel [[Shrouded]] State.
|}
|}


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! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| [[Staff of Conjuration]] || 1 || Accessory || — || — || — || 2 || Когда Wearer призывает существ, он может разместить их в любом месте в пределах своего Awareness.
| [[Staff of Conjuration]] || 1 || Accessory || — || — || — || 2 || When Wearer summons creatures, it can place them anywhere within its Awareness.
|}
|}


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! Name !! Type !! Effect
! Name !! Type !! Effect
|-
|-
| '''Temporary Bind''' || Authority || Summoning Limit целевого summoned существа на поле снижается до 0.
| '''Temporary Bind''' || Authority || Summoning Limit of the target summoned creature on the field is reduced to 0.
|-
|-
| '''Refined Conjuration''' || Authority || Mana Cost [[Conjuration|Conjuration Spells]] снижается на 1.
| '''Refined Conjuration''' || Authority || Mana Cost of [[Conjuration|Conjuration Spells]] is reduced by 1.
|}
|}


==Глоссарий==
==Глоссарий==
; Shrouded : Пока модель находится в этом состоянии, она представлена на поле токеном Shrouded.
; Shrouded : While a model is in this state, it is represented on the field by a Shrouded token.
Модель в этом состоянии не может быть целью Actions, кроме Perceive (обратите внимание, что
A model in this state cannot be a target of Actions other than Perceive (note that
Action Dodge не имеет цели, поэтому это допустимая Reaction). Состояние Shrouded
Dodge Action does not have a target, so it is a valid Reaction). The Shrouded
автоматически отменяется, если модель объявляет Normal action (кроме
state is automatically canceled if the model declares a Normal action (other than
Nothing) или Special Action.
Nothing) or Special Action.
Выполнение Attack в этом состоянии раскрывает модель, но придаёт её Attack трейт Surprise
Performing an Attack in this state reveals the model, but grants the Surprise
Attack.
Attack trait to its Attack.
Модель и её профиль, скрытые токеном Shrouded, считаются секретной информацией. Игрок, контролирующий модель, не обязан
The model and its profile that are being concealed by the Shrouded token are
раскрывать личность модели и её профиль другим игрокам, пока
considered secret information. The player who controls the model is not obliged
модель остаётся в этом состоянии.
to disclose the model's identity and its profile to other players as long as the
Примечание: модели в состоянии Shrouded сохраняют все свои
model remains in this state.
Skills, Traits, Size и т.д.; однако эта
Note: Shrouded models retain all of their
информация не раскрывается публично. Модель имеет
Skills, Traits, Size, etc.; however, this
Line of Sight (LoS) на 360°.
information is not publicly disclosed. The
; Stagger : Модель, получившая Hit с этим Trait, теряет 1 Activation Point (до конца хода). Этот Trait не действует на модели на два или более Size больше атакующего.
model has 360° Line of Sight (LoS).
; Targetless : Находясь в роли Active, Attack с этим Trait не требует модели в качестве цели. Вместо этого целью может быть любая поверхность на поле. Если у Spell есть и Casting Aura, и AoE Reach, а цель — плоская поверхность/земля, то шаблон должен быть размещён полностью в пределах Casting Aura.
; Stagger : A model that suffers a Hit with this Trait loses 1 Activation Point (until the end of the turn). This Trait does not affect models two or more Sizes larger than the attacker.
; Targetless : When in the Active role, an Attack with this Trait does not require a model as a target. Instead, the target can be any surface on the field. If the Spell has both Casting Aura and AoE Reach, and the target is a flat surface/ground, then the template must be placed wholly within the Casting Aura.


[[Category:Units]]
[[Category:Units]]
[[Category:Sand Kingdoms]]
[[Category:Sand Kingdoms]]

Текущая версия от 07:49, 26 августа 2026

Файл:Vizier of Conjurations portrait.jpg
Vizier of Conjurations

Vizier of Conjurations — юнит фракции Sand Kingdoms в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Mage / Summoner 22 1 2 5 8 8 8 16 10 8 0 1 8

Классы[править]

Mage[править]

When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!

Summoner[править]

A Summoner can start the game with a Tier II or lower summoned creature in its Awareness area, which could be brought to the field by one of the Conjuration Spells available to them (with no roll nor spending of an Activation Point required). A Summoner may share its pool of Mana Counters with other Summoners in the party. (If the Summoner becomes Incapacitated, its accumulated Mana Counters are discarded.)

Трейты[править]

Resourceful II
A model with this trait may receive another 1 additional Upgrade.
Affinity (Elder, Earth)
A model with this Trait can cast (Elder, Earth) Spells. (For example: Elder, Earth = fire, water, profane, etc.)

Spellcrafts[править]

Art of Conjuration (Level IV)[править]

Spell Lvl Element Type PW RCH STK Effect
Summon Gargoyle I Earth Spell, Conjuration, Ranged 0 [Mana Cost (1)], Summon Gargoyle to the field.
Summon Imp I Elder Spell, Conjuration, Ranged 0 [Mana Cost (1)]; Summon Imp to the field.
Summon Golem II Earth Spell, Conjuration, Ranged 0 [Mana Cost (2)], Summon Golem to the field.
Summon Earth Elemental III Earth Spell, Conjuration, Ranged 0 [Mana Cost (3)], Summon Earth Elemental to the field.
Summon Water Elemental III Water Spell, Conjuration, Ranged 0 [Mana Cost: 3], Summon Water Elemental to the field.
Summon Colossus IV Earth Spell, Conjuration, Ranged 0 [Mana Cost (4)], Summon Colossus to the field.

Wizardry (Level I)[править]

Spell Lvl Element Type PW RCH STK Effect
Mana Burst I Elder Spell, Sorcery, Ranged Int 16 1 Stagger
Dispel Magic I Elder Spell, Healing, Ranged 16, AOE: Circular L 1 Targetless. Choose one of the following: (1): Remove target Sorcery, Enchantment, Transmutation spell from the field. (2): Remove target summoned creature from the field. (3): Cancel Shrouded State.

Инвентарь[править]

Место в инвентаре: 3

Item Qty Category PW RCH STK WGT Effect
Staff of Conjuration 1 Accessory 2 When Wearer summons creatures, it can place them anywhere within its Awareness.

Стратагемы[править]

Name Type Effect
Temporary Bind Authority Summoning Limit of the target summoned creature on the field is reduced to 0.
Refined Conjuration Authority Mana Cost of Conjuration Spells is reduced by 1.

Глоссарий[править]

Shrouded
While a model is in this state, it is represented on the field by a Shrouded token.

A model in this state cannot be a target of Actions other than Perceive (note that Dodge Action does not have a target, so it is a valid Reaction). The Shrouded state is automatically canceled if the model declares a Normal action (other than Nothing) or Special Action. Performing an Attack in this state reveals the model, but grants the Surprise Attack trait to its Attack. The model and its profile that are being concealed by the Shrouded token are considered secret information. The player who controls the model is not obliged to disclose the model's identity and its profile to other players as long as the model remains in this state. Note: Shrouded models retain all of their Skills, Traits, Size, etc.; however, this information is not publicly disclosed. The model has 360° Line of Sight (LoS).

Stagger
A model that suffers a Hit with this Trait loses 1 Activation Point (until the end of the turn). This Trait does not affect models two or more Sizes larger than the attacker.
Targetless
When in the Active role, an Attack with this Trait does not require a model as a target. Instead, the target can be any surface on the field. If the Spell has both Casting Aura and AoE Reach, and the target is a flat surface/ground, then the template must be placed wholly within the Casting Aura.