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Flying: различия между версиями

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'''Flying''' (В полёте) [[List of States|состояние (State)]].
'''Flying''' — трейт ('''Traits''') в ''Eldfall Chronicles''.


Находясь в этом состоянии, модель:
While in this state, the model:
* имеет удвоенную Speed;
- Has doubled Speed.
* имеет значение Strike для Melee Attack, равное 1;
- Has Melee Attack Strike value of 1.
* может перемещаться над декорациями, препятствиями и моделями и заканчивать движение над ними (если декорация не бесконечной высоты);
- May move over scenery, obstacles and models, or end its movement above them (unless the scenery is of an
* не может пользоваться Cover;
infinite height).
* всегда имеет LoS на все модели, и все модели имеют LoS на летящую модель;
- Cannot benefit from Cover.
* не может становиться Engaged и вызывать Engaged;
- Always has LoS to all models, and all models
* не может добровольно входить в состояние Crouched;
have LoS to the Flying model.
* не может быть целью Melee Attacks, кроме атак моделей, также находящихся в состоянии Flying. Однако если модель в этом состоянии объявляет Melee Attack против модели вне состояния Flying, атакованная модель может объявить Melee Attack по летящей модели.
- Cannot become Engaged (state) or cause Engaged (state).
- Cannot voluntarily become Crouched (state).
- Cannot be targeted by Melee Attacks, except by models that are also in the Flying
state. However, if a model in this state declares a Melee Attack against a model that
is not in the Flying state, the attacked model can declare a Melee Attack, targeting
the Flying model.
- Always has LoS to all models, and all models have LoS to the Flying model.
The Flying state is automatically canceled if a model in this state becomes
Incapacitated, Dead, Immobilized, Petrified or Crouched (states).
Attack and movement Distances are measured as if the figure were placed on the
field.


Состояние Flying автоматически снимается, если модель в этом состоянии становится Incapacitated, Dead, Immobilized, Petrified или Crouched.
[[Category:Traits]]
 
Дистанции атак и движения измеряются так, как если бы фигура стояла на поле.
 
[[Category:States]]

Текущая версия от 07:32, 26 августа 2026

Flying — трейт (Traits) в Eldfall Chronicles.

While in this state, the model: - Has doubled Speed. - Has Melee Attack Strike value of 1. - May move over scenery, obstacles and models, or end its movement above them (unless the scenery is of an infinite height). - Cannot benefit from Cover. - Always has LoS to all models, and all models have LoS to the Flying model. - Cannot become Engaged (state) or cause Engaged (state). - Cannot voluntarily become Crouched (state). - Cannot be targeted by Melee Attacks, except by models that are also in the Flying state. However, if a model in this state declares a Melee Attack against a model that is not in the Flying state, the attacked model can declare a Melee Attack, targeting the Flying model. - Always has LoS to all models, and all models have LoS to the Flying model. The Flying state is automatically canceled if a model in this state becomes Incapacitated, Dead, Immobilized, Petrified or Crouched (states). Attack and movement Distances are measured as if the figure were placed on the field.